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Wizardry: Proving Grounds of the Mad Overlord (Nintendo Entertainment System) - Overview
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Review Scores

Developer

Game Studio

Genre

Role-Playing

Other Versions

GB, PC, MS

Release Dates

01/01/87 ASCII Entertainment
12/22/87 ASCII Entertainment
(Add Date)

Community Stats

Owners: 4
Tracked: 0
Wishlist: 1
Now Playing: 0

Summary

Are you ready to step into the world of Wizardry? Unmatched by any other fantasy role-playing game, the Wizardry Gaming System allows for unlimited combinations of strategies and tactics, so that each quest into the Maze is always fresh and interesting.
Proving Grounds of the Mad Overlord is the first Wizardry scenario. Starting in the Castle, you assemble one to six adventurers to explore the magic and mystery of the ten-level 3-D Maze. Your characters may be one of five races and eight professions, each with strengths and weaknesses.
Under your command, brawny warriors, frail magis, pious clerics, and nimble thieves accumulate experience and treasure. As your characters gain experience, they develop greater capabilities to become even better adventurers, allowing them to venture deeper into the Maze.
Be wary! The treacherous Maze has some tricks and traps of its own. Hundreds of monsters, many with magical powers equal to your own; pits; chutes; rotating rooms; teleporters; special one-of-a-kind surprises; and much more will keep you on your toes for many hours of fun. May luck and good fortune be your companions!

Latest Screenshots

Latest Updates

Boxart Added zexen_lowe 06th Mar 2009
Boxart Added zexen_lowe 06th Mar 2009
Boxart Added zexen_lowe 06th Mar 2009
Release Date Added to Database oliist 12th Feb 2009
Release Date Added to Database oliist 12th Feb 2009
Boxart Added oliist 12th Feb 2009
Boxart Added oliist 12th Feb 2009
Boxart Added oliist 12th Feb 2009
Game Added to Database oliist 12th Feb 2009

Sales History

Opinion (1)

Mutiverse37 posted 11/08/2009, 06:24
One of the games that started the whole RPG genre. Comes out in USA in 1981 on the Apple II developed by Sir-Tech. ASCII buys the rights to release and localize it in Japanese in 1987 and it comes back to where it started six years later on NES. Pretty funny huh? It happened with other Wizardry and Ultima titles too.
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