Sacred 2: Fallen Angel

Global Total as of 19th Jul 2014 (units): 0.57m
Platform: PlayStation 3Also on: Xbox 360, Microsoft Windows
Developer: Ascaron Entertainment Genre: Role-Playing

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
16th May 2009118,813N/A18,813
23rd May 2009210,555-43.9%29,368
30th May 200936,882-34.8%36,250
06th June 200945,380-21.8%41,630
13th June 200954,409-18.0%46,039
20th June 200963,670-16.8%49,709
27th June 200973,343-8.9%53,052
04th July 200983,176-5.0%56,228
11th July 200992,806-11.6%59,034
18th July 2009102,570-8.4%61,604

USA Annual Summary (Units)

YearYearlyChangeTotal
200988,344N/A88,344
201074,718-15.4%163,062
201114,154-81.1%177,216
20127,751-45.2%184,967
20136,672-13.9%191,639
20142,321-65.2%193,960

External Links

Comments

finalrpgfantasy (on 24 June 2011)
this is a great game and deserve more
the only thing i dont like is the
character creation and that the world is
gigantic.
jbrist (on 16 April 2010)
This is a great game that deserved more
than it recieved, it even got the
company bankrupt and shut down, which is
a terrible ordeal, especially since now
we can't have the expansion pack with
the new class either... well, not on
console, I can still get it on PC, since
they managed to release it on PC in EU
only, lol.

But still, a great game,
although it had framerate issues and a
few glitches and bugs here and there,
and horrible loading in towns, but other
than that, I loved it to bits.
Landstreicher (on 21 February 2010)
@Munkeh111
Japan release
Munkeh111 (on 21 February 2010)
Why did this sell 20k this week?
MLight80 (on 29 November 2009)
I really enjoyed this game. It
satisfied my hack n slash coop fix.
View all