Sacred 2: Fallen Angel

Global Total as of 23rd Aug 2014 (units): 0.57m
Platform: PlayStation 3Also on: Xbox 360, Microsoft Windows
Developer: Ascaron Entertainment Genre: Role-Playing

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
13th February 2010121,501N/A21,501
20th February 201028,822-59.0%30,323
27th February 201034,488-49.1%34,811
06th March 201042,996-33.2%37,807
13th March 201052,364-21.1%40,171
20th March 201062,128-10.0%42,299
27th March 201071,822-14.4%44,121
03rd April 201081,629-10.6%45,750
10th April 201091,487-8.7%47,237
17th April 2010102,11942.5%49,356

Japan Annual Summary (Units)

YearYearlyChangeTotal
201076,865N/A76,865
20111,059-98.6%77,924

External Links

Comments

finalrpgfantasy (on 24 June 2011)
this is a great game and deserve more
the only thing i dont like is the
character creation and that the world is
gigantic.
jbrist (on 16 April 2010)
This is a great game that deserved more
than it recieved, it even got the
company bankrupt and shut down, which is
a terrible ordeal, especially since now
we can't have the expansion pack with
the new class either... well, not on
console, I can still get it on PC, since
they managed to release it on PC in EU
only, lol.

But still, a great game,
although it had framerate issues and a
few glitches and bugs here and there,
and horrible loading in towns, but other
than that, I loved it to bits.
Landstreicher (on 21 February 2010)
@Munkeh111
Japan release
Munkeh111 (on 21 February 2010)
Why did this sell 20k this week?
MLight80 (on 29 November 2009)
I really enjoyed this game. It
satisfied my hack n slash coop fix.
View all