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Bayonetta
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Total Units
| North America: | 0.45m | 55.3% |
| + Europe: | 0.20m | 24.7% |
| + Japan: | 0.09m | 10.9% |
| + Rest of the World: | 0.07m | 9.0% |
| = Global | 0.82m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Bayonetta | Sega | Japan | 29th October 2009 | Retail |
![]() | Bayonetta | Sega | North America | 05th January 2010 | Retail |
![]() | Bayonetta | Sega | Europe | 08th January 2010 | Retail |
People
| Person | Role |
|---|---|
| Aiko Shinohara | Background Design |
| Daisuke Sakata | Lead Sound Designer |
| Daisuke Sekimoto | Animation |
| Eijiro Nishimura | Lead Animator |
| Erina Niwa | Composer |
| Hideki Kamiya | Story Writing |
| Hideki Kamiya | Director |
| Hidetoshi Kai | Animation |
| Hirokazu Takeuchi | Animation |
| Hiroshi Kawaguchi | Sega Original Compositions |
| Hiroshi Shibata | Lead Game Designer |
| Hiroshi Yamaguchi | Lead Composer |
| Hiroshi Yamaguchi | Composer |
| Jean Pierre Kellams | English Adaptation |
| Kazunori Inoue | Gameplay Programming |
| Kazunori Tazaki | Character Modeling |
| Kenichiro Yoshimura | Lead Character Modeler |
| Kenji Nishi | Animation |
| Kenji Saito | Lead Software Engineer |
| Koichi Minami | Background Design |
| Kunihiko Tsuda | Lead Cinematic Designer |
| Makoto Fujimi | Graphics Programming |
| Mari Shimazaki | Conceptual Character Design |
| Masaaki Yamada | Game Design |
| Masami Ueda | Composer |
| Mitsuhiro Kubo | Cinematic Design |
| Muneyuki Kotegawa | Character Modeling |
| Nao Ueda | Effects Programming |
| Naoki Katakai | Background Design |
| Naoki Moro | Cinematic Design |
| Nobuaki Yamazaki | Character Modeling |
| Norihiko Hibino | Composer |
| Norikazu Kudo | Lead Visual Effects Designer |
| Rei Kondoh | Composer |
| Ryota Sato | Cinematic Design |
| Satoshi Ichikawa | Background Design |
| Shinichiro Ishikawa | Graphics Programming |
| Shinji Utsunomiya | Cinematic Design |
| Takahiro Izutani | Composer |
| Takahito Washisaka | Lead Background Designer |
| Takayasu Sodeoka | Composer |
| Takayuki Muranaka | Cinematic Design |
| Takuo Yamamoto | Visual Effects Design |
| Takuya Sakamoto | Interface Programming |
| Tetsuya Sasano | Background Design |
| Yasutaka Maeki | Background Design |
| Yoshifumi Hattori | Character Modeling |
| Yoshitaka Suzuki | Composer |
| Yuji Shimomura | Cinematics Director |
| Yuri Lowenthal | English Voice: Luka |
| Yuri Lowenthal | Voice: Luka |
| Yusuke Hashimoto | Producer |
| Yuta Kimura | Background Design |
| Yutaka Takahashi | Sound Design |
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Comments
| piggychan (on 17 April 2012) well it's also available to buy digitally online on XBLA marketplace too. | |
| Metroid33slayer (on 20 January 2012) A pervy dmc that plays great. Has substance as well as style. | |
| enrageorange (on 17 December 2011) 360 version is the best hack and slash this gen. Suprised the ps3 version outsold it considering it was gimped. | |
| yo_john117 (on 24 September 2011) I've always wanted to try this game out but I sadly don't want to even spend $20 on it. BTW I thought this sold more by now. | |
| mjo011 (on 17 September 2011) I'm well into God of War 3, and so far I haven't enjoyed it as much as this game. | |
| MonkeyMan2211 (on 15 June 2011) My friend let me borrow this game, and I completed it... IMO it's an awful game, definitely the worst hack and slash game I've ever played. And it's not at all stupid that Bayonetta's character put people off this game, she's a completely perverted, detestable cunt of a character who's ugly as shit and has a voice so irritating it could make deaf people cry. It's hard to enjoy a game when the main character is so exceedingly dreadful. | |
| View all | |





