Trace Memory

Global Total as of 12th May 2012 (units): 0.27m
Platform: Nintendo DS
Developer: Cing Genre: Adventure

Total Units

North America: 0.14m 51.8%
+ Europe: 0.00m 0.4%
+ Japan: 0.12m 43.5%
+ Rest of the World: 0.01m 4.3%
= Global 0.27m

Release History

BoxartTitlePublisherRegionDateDistribution
Another Code: Futatsu no Kioku NintendoJapan24th February 2005Retail
Another Code: Two Memories NintendoEurope24th June 2005Retail
Trace Memory NintendoNorth America26th September 2005Retail

Characters

Character
Ashley Robbins

People

PersonRole
Akane SugimotoMap Design Polygon Characters
Chiharu SakiyamaArtwork
Eita KoyanagiScene Design
Keisuke SakamotoIllustration
Kenjiro MatsuoSound
Makoto BabuScene Design
Makoto HagiwaraSound
Makoto KikuchiProgram
Manabu MizuiScene Design
Riza SuzukiGame Design Scenario
Sachiko NakamichiArtwork
Satoru IwataExecutive Producer
Satoshi KiraCoproducer
Shinya SaitoCoproducer
Taisuke KanasakiCharacter Design
Taisuke KanasakiDirector
Takayoshi MatsuiArtwork
Takayuki ArimaMap Design Polygon Characters
Takayuki GotoMap Design Polygon Characters
Takuya MiyagawaProducer
Toshihiko IchimaruProgram
Yuichi NakamuraSound
Yuji OkamotoProgram
Yujiro HayakawaMap Design Polygon Characters

Comments

Wildvine53 (on 14 July 2009)
This was the first DS game I purchased, It was so much fun, I'm looking forward to the sequel
Kihniö (on 20 June 2009)
Just bought it...So i can buy the wii version
PeteyPeeps (on 21 April 2009)
My Favorite DS game, I
famousringo (on 06 January 2009)
I'm going to have to dig up this game before the Wii sequel gets localized.
novasonic (on 28 November 2008)
way too short, but very good game! they need a much longer more emotional sequel!
RPG_Fanatic (on 04 November 2008)
Wait this game sold 0.11 m copies in America with an opening week of 5,750.I find that impressive.

I hope the sequel is released in America, this game was fun.

Also, why is there a random car in the screenshot section?
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