America - Front
America - Back
The first true sequel to the classic 1988 original, Bionic Commando™ sees the return of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: Five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death.
Alongside its compelling single player campaign, Bionic Commando will include a fully-fledged multiplayer mode which will be the first online multiplayer game to truly feature an advanced wire mechanic to swing from platform to platform while pursuing your opponents. Players will need to utilize all the skills honed in single player such as Zip Kick, Death from Above and Adrenaline attacks to show the true power of a Bionic Commando. Naturally the game will feature group match-making and in depth stat tracking.
Features
Source: capcom.com
Boxart Added | oliist | 25th Aug 2009 |
Game Information Updated | oliist | 25th Aug 2009 |
Release Date Added to Database | Rhonin the wizard | 31st Jul 2009 |
Release Date Added to Database | SHMUPGurus | 31st May 2009 |
Release Date Added to Database | oliist | 21st May 2009 |
Screenshots Added | nordlead | 29th Apr 2009 |
Screenshots Added | nordlead | 29th Apr 2009 |
Screenshots Added | nordlead | 29th Apr 2009 |
Boxart Added | oliist | 26th Apr 2009 |
Release Date Added to Database | oliist | 26th Apr 2009 |
Release Date Added to Database | oliist | 26th Apr 2009 |
Release Date Added to Database | nordlead | 11th Apr 2009 |
Release Date Added to Database | nordlead | 28th Mar 2009 |
Screenshots Added | Barozi | 02nd Mar 2009 |
Screenshots Added | Barozi | 02nd Mar 2009 |
Total Sales |
0.00m
Japan |
0.00m
NA |
0.00m
Europe |
0.00m
Others |
0.00m
Total |
1 | n/a | n/a | 29 | 7 | 36 |
2 | n/a | n/a | 11 | 1 | 12 |
3 | n/a | n/a | 13 | 1 | 14 |
4 | n/a | n/a | 57 | 3 | 60 |
5 | n/a | n/a | 28 | 2 | 30 |
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SHMUPGurus
posted 28/07/2009, 08:57
Man, it's fun to see the game on my screen and stuff, but once again GRIN didn't include the option to change texture details, shadow details, etc. I hate when they do this! Couldn't a team at Capcom (the ones that did the RE5 and SFIV ports) work on this? Another wasted opportunity or something... At least the game can run without lag now (at a low res though...)! Message | Report |