VGChartz Pro

Super Mario 64 DS

Global Total as of 12th May 2012 (units): 9.62m
Platform: Nintendo DS
Developer: Nintendo EAD Genre: Platform

Total Units

North America: 4.58m 47.6%
+ Europe: 2.86m 29.7%
+ Japan: 1.25m 13.0%
+ Rest of the World: 0.92m 9.6%
= Global 9.62m

Release History

BoxartTitlePublisherRegionDateDistribution
Super Mario 64 DS NintendoNorth America20th November 2004Retail
Super Mario 64 DS NintendoJapan02nd December 2004Retail
Super Mario 64 DS NintendoEurope11th March 2005Retail

People

PersonRole
Akio TeruiDevelopment Environment Support
Ann LinNorth American Localization
Arisa HosakaDemo Design and Debug Support
Atsushi MasakiSound Programming
Bill TrinenNorth American Localization
Charles MartinetVoice
Daisuke KageyamaEnemy and Mini-Game Design Director
Eiji NishikawaMini-Game Programming
Emi TomitaScreen Design
Euji MukaoMap and Level Design
Hanako HisadaMap Design
Hidekzu OhtaMini-Game Screen Design
Hiroki Sotoike3-D Engine Programming
Hiroko TsujiMini-Game Screen Design
Hironubo KakuiTechnical Support
Hiroshi UmemiyaSystem Programming
Hiroshi YamauchiDirector
Hirosho MatsunagaPlayer Director
Hiroto YadaDevelopment Environment Support
Hiroyuki OkanoProgramming Support
Jen TaylorVoice
Jin IkadaDevelopment Environment Support
Jun TakamuraMap and Level Design
Kanea KobataCharacter Design and Supervision
Keigo NakanishiPlayer Programming
Keijiro InoueEffects Design
Keiko AkyamaDevelopment Environment Support
Keizo OhtaProgramming Support
Kenji MatsutaniSystem Programming
Kenji NishidaDevelopment Environment Support
Kenji ShinmotoCharacter and Enemy Design
Kenji YamamotoProgramming Support
Kenta NagataMusic
Kentaro TominagaSequence Director
Kenzo HyakawaSystem Programming
Kiezo KatoProgress Management
Kimihiro OzakiObject Design Support
Koji YoshizakiDevelopment Environment Support
Kozue MutoObject Design Support
Kozumi TotakaVoice
Leslie SwanNorth American Localization
Leslie SwanVoice
Makoto MiyanagaMap & Level Design Director
Makoto TakanoDevelopment Environment Support
Masamichi SakainoDevelopment Environment Support
Masashi SeikiDevelopment Environment Support
Masato KimuraProgramming Support
Masayuki KuwajimaEnemy Programming
Michico IwasawaMap Design
Michiho HayashiCharacter and Enemy Design
Mitshiro HikinoSound Programming
Motoaki FukudaEffects Design
Motoi OkamotoScript and Mini-Game Director
Mutsumi OdaObject Design Support
Nate BilhdorffNorth American Localization
Reiko NinomyaNorth American Localization
Sanae SusakiSound Programming
Satoru IwataExecutive Producer
Satoru OsakoProgramming Support
Shigehiro KasamatsuScreen Programming
Shigeru MiyamotoProducer and Supervising Director
Shingo OkamotoTechnical Support
Shinichi IkematsuDirector
Shinji NokaneProgramming Support
Shinko TakeshitaMap and Level Design
Shinya TakahashiCharacter Design and Supervision
Shunsaku KitamuraDevelopment Environment Support
Shunsuke MakitaDevelopment Environment Support
Takafumi KiuchiMap Design
Takafuni NomaEnemy Programming
Takamitsu KuzuhareEnemy Programming
Takashi EndoDevelopment Environment Support
Takashi ShimidaDevelopment Environment Support
Takuhiro DohtaTouch Draw Programming
Tetsayu NakataProgramming Support
Tetsuya MominokiDevelopment Environment Support
Thomas ConneryNorth American Localization
Tomoyoshi YamaneDevelopment Environment Support
Toru AsakawaSound Programming
Toshihiko NakagoProgramming Director
Toshikazu KitaniDevelopment Environment Support
Toshinori KowaiEnemy Programming
Toshio IawakiMain System Programming
Tsuyoshi WatanabeCharacter Design and Supervision
Yashuyuki TaharaDevelopment Environment Support
Yasuhiro KawProgramming Support
Yasuki TawaraishiDevelopment Environment Support
Yasushi IdaDevelopment Environment Support
Yasuyo IwawakiScreen Design
Yo OhnishiCharacter Design and Supervision
Yoshikazu YamashitaProduct Management
Yoshinori TanimotoDevelopment Environment Support
Yoshitaka TakeshitaMini-Game Programming
Yoshitaka YasumotoDevelopment Environment Support
Yuichi YamamotoSystem Programming
Yuji SawataniMini-Game Programming
Yukari SuzukiMini-Game Programming
Yuki MoriwakiDevelopment Environment Support
Yusuke KurahashiDevelopment Environment Support
Yusunari NishidaDevelopment Environment Support

Comments

AstroMaSSi (on 10 January 2012)
Simply magic as usual. Everlasting good feeling from one of the best games ever.
fedfed (on 07 January 2012)
what is happening with this game sales nmbers? still atzer forte last 5 weeks
kopstudent89 (on 07 November 2011)
Is it even possible? Will it get to 10 million?!
kopstudent89 (on 20 June 2011)
Really great game. Just finished it and it's a massive improvement but still had some camera issues
fedfed (on 13 June 2011)
A great Improvment of a Genius Game!
MiSan7573 (on 31 January 2011)
this is still the best DS game out there.
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