VGChartz Pro

BioShock

Global Total as of 12th May 2012 (units): 1.01m
Platform: PlayStation 3Also on: Xbox 360, Personal Computer
Developer: 2K Boston / 2K Australia / 2K Marin Genre: Shooter

Total Units

North America: 0.55m 55.0%
+ Europe: 0.31m 30.5%
+ Japan: 0.01m 0.6%
+ Rest of the World: 0.14m 13.9%
= Global 1.01m

Release History

BoxartTitlePublisherRegionDateDistribution
BioShock 2K GamesEurope17th October 2008Retail
BioShock 2K GamesNorth America21st October 2008Retail
BioShock SpikeJapan25th December 2008Retail

People

PersonRole
Alex BoylanLevel Builder
Alex BoylanAdditional UI Support
Alexx KayDesigner/Writer
Alexx KayDesigner
Alexx KayAdditional Story/Writing
Alexx KayPS3 Downloadable Content Design
Alyssa FinleyProject Lead
Alyssa FinleyProject Lead / PS3 Executive Producer
Andrew JamesPerformance Lead
Andrew JonesPerformance Lead
Andrew OrmanAdditional Design
Anne BobbyVoice Actor
Ben DriehuisPS3 Programming Team
Ben HutchingsAnimation
Ben ShoreUI Art
Ben ShorePS3 UI Art
Ben ShoreArtist
Blesst BowdenVoice Actor
Brendan GeorgeModeler
Carlos CuelloPS3 Technical Lead
Carlos CuelloAudio/Streaming Programming
Chad KingPS3 Downloadable Content Lead Artist
Chad KingModeler
Chad KingAdditional Effects
Chad KingAdditional Concept Art
Chris ChaproniereModeler
Chris KlineLead Programmer
Christian MarthinezLevel Builder
Christian MartinezLevel Builder
Christian MartinezAdditional UI Support
Christian MartinezAdditional Concept Art
Christopher KlineLead Programmer
Christopher KlineAdditional PS3 Technical Direction
Dan KaplanPS3 Downloadable Content Programming
Dan KaplanGameplay Programming
Dan KaplanGame Systems Programmer
Dan KeatingModeler
Daniel James LambPS3 Programming Team
Daniel James LambEngine Development Team
Daniel KeatingModeler
Daniel KeatingAdditional Concept Art
Darren LaFreniereAnimation Programmer
Darren LaFreniereAI/Animation Programming
Darren LaFreniereAdditional PS3 Programming
David PittmanPS3 Programming Team
Dean TateSenior Designer and Artist
Dean TateDesigner
Ed LynchAdditional Animation
Edward OrmanAdditional Design
Emily RidgwayAudio Director
Emily RidgwayAdditional Story/Writing
Emily RidgwaySound Designer
Eric BrosiusAudio Consultant
Eric LawsonAdditional Art
Garry SchymanOriginal Muisc
Grant ChangPS3 Downloadable Content
Grant ChangAnimation
Greg BaldwinVoice Actor
Harvey WhitneyPS3 Associate Producer
Hogarth De La PlanteAdditional Concept Art
Hogarth De La PlanteActing Environment Lead, Level Builder
Hogarth De La PlanteActing Environment Lead
Hogarth De La PlantePS3 Art Support
Hogarth De La PlanteLevel Builder
Ian BondPS3 Downloadable Content Programming
Ian BondProgrammer
Ian BondGameplay Programming
Ian BondPS3 Programming Team
Ian VogelAdditional Design
Jake EtgetonUI Programming
Jake EtgetonPS3 UI Art
Jake EtgetonPS3 Programming Team
Jake EtgetonProgrammer
Jake EtgetonAdditional UI Support
James SutherlandAdditional Production Support
Jamie McNultyLevel Builder
Jane BellerVoice Actor
Jay KyburzLevel Builder
Jay KyburzAdditional Production Support
Jay KyburzActing Environment Lead, Level Builder
Jay KyburzActing Environment Lead
Jean Paul LeBretonPS3 Design Support
Jean Paul LeBretonDesigner
Jean-Paul LeBretonDesigner
Jed WahlAdditional Art
Jesse JohnsonAdditional PS3 Programming
Jesse JohnsonPS3 Downloadable Content Lead Programmer
Jesse JohnsonGraphics Programming
Joe FaulstickAssociate Producer
Joe FaulstickPS3 Downloadable Content Producer
Joe McDonaghAdditional Story/Writing
John AbercrombieAI Lead
John AbercrombieAdditional PS3 Programming
John Abercrombie JrAI Programmer
John AhlinVoice Actor
John TorresAdditional Art
John TraversModeler
Johnnemann NordhagenPS3 Programming Team
Jonathan CheyProduct Development
Jonathan CheyDirector of Product Development
Jonathan MangagilAnimation
Jonathan PellingDesigner
Jordan ThomasPS3 Design Support
Jordan ThomasDesigner
Joseph YangAdditional Concept Art
Joseph YangPS3 Downloadable Content Art
Joseph YangModeler
Joshua DownerProgrammer
Joshua DownerPhysics Programming
Joshua DownerAdditional PS3 Programming
Justin MullinsSound Assistants
Justin SonnekalbAssistant Producer
Justin SonnekalbAdditional Story/Writing
Karl BurdackAdditional PS3 Technical Direction
Karl BurdackAdditional PS3 Programming
Karl BurdackAdditional Programming
Kate KelloggAssistant Producer
Keith ShetlerPS3 Downloadable Content Junior Audio Designer
Keith ShetlerPS3 Downloadable Content Assistant Producer
Keith ShetlerAssistant Producer
Ken LevineCreative Director
Ken LevineCreative Direction
Ken LevineWriting
Ken LevineStory
Ken LevineExecutive Producer
Ken LevineCreative Director/Story
Kirk BezioPS3 Downloadable Content Design
Kirk BezioPS3 Downloadable Content Assistant Producer
Laura ZimmermanPS3 Downloadable Content Art
Laura ZimmermanAdditional UI Support
Laura ZimmermanAdditional Concept Art
Laura ZimmermannModeler
Lida TangGameplay Programming
Lida TangAdditional PS3 Programming
Lida TangPS3 Downloadable Content Additional Programming
Marc AtkinAI/Animation Programming
Martin SlaterLead Programmer
Martin SlaterEngine Development Team
Mathi NagarajanEngine Development Team
Mathi Nagarajan2K Australia PS3 Lead Programmer
Mauricio TejerinaPS3 Downloadable Content Art
Mauricio TejerinaModeler
Mauricio TejerinaConcept Art
Mauricio TejerinaArtist
Mauricio TejerinaAdditional UI Support
Michael C. JamesAdditional Programming
Michael KamperPS3 Audio Support
Michael SwiderekPS3 Downloadable Content Art
Michael SwiderekModeler
Michael SwiderekAdditional UI Support
Nate WellsConcept Art
Nate WellsLevel Builder
Nate WellsConcept Art, Level Builder
Patrick BalthropPS3 Downloadable Content Additional Audio
Patrick BalthropSound Assistants
Paul HellquistLead Designer
Paul HellquistAdditional Story/Writing
Ray LeungAdditional Art
Raymond Graham2K Marin PS3 Lead Programmer
Richard AlbonPS3 Art Support
Rob WatersPS3 Downloadable Content Concept Art
Rob WatersConcept Art
Rob WatersAdditional UI Support
Robb WatersArtist
Robert BlackEngine Development Team
Rowan WybornTechnical Director
Rowan WybornAdditional PS3 Technical Direction
Ryan LancasterEngine Development Team
Scott HaraldsenPS3 Downloadable Content Audio Lead
Scott SinclairConcept Art
Scott SinclairArt Director
Shane MathewsPS3 Downloadable Content Programming
Shaun StephensonAdditional Art
Shawn RobertsonAnimator
Shawn RobertsonAdditional Concept Art
Shawn RobertsonLead Animator
Simon EschbachEngine Development Team
Stephen AlexanderAdditional Design
Stephen AlexanderEffects Artist
Stephen AlexanderEffect Artist
Steve ChaoAdditional Animation
Steven KimuraAdditional Art
Susan O'ConnorAdditional Story/Writing
Susanne BlakesleeVoice Actor
Terrance CohenAdditional Programming
Timothy CooperPS3 Programming Team
Timothy CrosbyProduction Assistant/Localization
Tom BartlettAdditional Ingame Writing
Tony ChiroldesVoice Actor
Tony OakdenAdditional Production Support
Tynan SylvesterPS3 Downloadable Content Design
Tynan WalesPS3 Design Support
Weicheng FangPS3 Programming Team
Weicheng FangEngine Development Team
William GardnerLead Level Designer

Comments

axumblade (on 14 April 2012)
Finally managed to crack 1 million. :) I can't wait for Bioshock Infinite, should take a lot less time to hit the million spot.
dj2one (on 21 February 2012)
Awesome Game!!! Keep the sales going
The_Joker_Product (on 09 December 2011)
Itll reach 1 mllion. Its had amazing legs.
SolidGear3 (on 18 November 2011)
I think it's way surpassed 1m for PS3. I got this the day it launched in 2008. My favorite FPS series. Ken Levine is a God amongst game developers.
Mrwillhill2013 (on 13 October 2011)
I love the idea that this game represents. a man chooses a slave obeys. this is my fav of this gen
MARCUSDJACKSON (on 19 August 2011)
definitely the definitive version.
View all