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Mirror's Edge (Xbox 360) - Overview
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Review Scores

VGChartz Score
8.3
                         

Presentation - 8.5
Gameplay - 8.5
Value - 7.0

Ratings

     

Alternative Names

ミラーズエッジ

Developer

EA Digital Illusions CE

Genre

Action

Other Versions

PS3, PC, XBL

Release Dates

11/11/08 Electronic Arts
12/11/08 Electronic Arts
11/14/08 Electronic Arts

Community Stats

Owners: 823
Tracked: 2
Wishlist: 2
Now Playing: 3

Summary

In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes.

In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith - and this innovative first-person action-adventure is your story.

Mirror’s Edge™ delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith’s world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run.

From the makers of the groundbreaking Battlefield franchise, Mirror’s Edge is an action-adventure experience unlike any other.

Key features

Move yourself:

String together an amazing arsenal of wall-runs, leaps, vaults and more, in fluid, acrobatic movements that turns every level of the urban environment to your advantage and salvation.


Immerse yourself:

In first person every breath, every collision, every impact is acutely felt. Heights create real vertigo, movements flow naturally, collisions and bullet impacts create genuine fear and adrenaline.


Challenge yourself:

Fight or flight. Your speed and agility allow you not only to evade, capture and perform daring escapes, but also to disable and disarm unwary opponents, in a mix of chase, puzzles, strategy and intense combat.


Free Yourself:

Runner vision allows you to see the city as they do. See the flow. Rooftops become pathways and conduits, opportunities and escape routes. The flow is what keeps you running – what keeps you alive.

 

Source - www.electronicarts.co.uk (publisher)

Latest Screenshots

Latest Updates

Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009
Critic Review Added to Database Fab_GS 19th Sep 2009

Sales History

Total Sales
0.01m
Japan
0.51m
NA
0.51m
Europe
0.12m
Others
1.16m
Total
1 n/a 45,391 22,595 11,688 79,674
2 n/a 27,003 21,229 8,221 56,453
3 n/a 23,392 21,239 7,586 52,217
4 n/a 15,964 26,162 7,076 49,202
5 4,324 19,838 27,362 8,550 60,074
6 1,859 27,440 31,609 10,697 71,605
7 1,647 21,689 34,788 10,166 68,290
8 1,530 11,787 23,437 6,321 43,075
9 757 6,108 12,631 3,360 22,856
10 553 4,415 8,989 2,404 16,361

Opinion (33)

Machina posted 07/09/2011, 05:35
Glad it hit a million. Now give us a sequel EA -_-
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Salem posted 17/07/2011, 06:08
Ya know whats great about this game? Tim langdell. Guy was stupid enough to try to take on EA and lost all his precious trademarks hahaha
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slipknotfan posted 26/06/2011, 03:38
demo was interesting
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Salnax posted 20/12/2010, 12:26
EA, you sold over 2 million units of a game that received merely good reviews and wasn't part of an established IP or even genre. This is surprising, but in the exact opposite way of what you said.
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Salem posted 14/11/2010, 12:02
May not have reached 3 mil like ea hoped, but 2 mil is still pretty good
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Kenoid posted 08/02/2010, 02:10
1 Million?
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