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Dragon Ball Z: Burst Limit
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Total Units
| North America: | 0.23m | 49.8% |
| + Europe: | 0.16m | 34.6% |
| + Japan: | 0.03m | 6.1% |
| + Rest of the World: | 0.04m | 9.5% |
| = Global | 0.46m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Dragon Ball Z: Burst Limit | Namco Bandai Games | Japan | 05th June 2008 | Retail |
![]() | Dragon Ball Z: Burst Limit | Atari | Europe | 06th June 2008 | Retail |
![]() | Dragon Ball Z: Burst Limit | Atari | North America | 10th June 2008 | Retail |
Characters
| Character |
|---|
| Android 16 |
| Android 17 |
| Android 18 |
| Bardock |
| Broly |
| Captain Ginyu |
| Cell |
| Frieza |
| Future Trunks |
| Gohan |
| Goku |
| Krillin |
| Nappa |
| Piccolo |
| Raditz |
| Recoome |
| Shenron |
| Tien |
| Trunks |
| Vegeta |
| Yamcha |
People
| Person | Role |
|---|---|
| Akira Toriyama | Original Author |
| Bin Shimada | Japanese Voice : Broly |
| Brice Armstrong | Voice of Captain Ginyu |
| Brice Armstrong | English Voice of Captain Ginyu |
| Christopher Sabat | Voice of Piccolo, Yamcha, Vegeta, and Recoome |
| Christopher Sabat | English Voice of Piccolo, Yamcha, Vegeta, and Recoome |
| Chuck Huber | Voice of Android 17 |
| Chuck Huber | English Voice of Android 17 |
| Dameon Clarke | Voice of Cell |
| Dameon Clarke | English Voice of Cell |
| Donald T. Clay | Executive Producers |
| Eric Vale | Voice of Trunks |
| Eric Vale | English Voice of Trunks |
| Hideyuki Hori | Japanese Voice : Ginyu |
| Hikaru Midorikawa | Japanese Voice : Android 16 |
| Hirotaka Suzuoki | Japanese Voice : Tien |
| Jeremy Inman | Voice of Android 16 |
| Jeremy Inman | English Voice of Android 16 |
| John Burgmeier | English Voice of Tien and Saibamen |
| John Burgmeier | Voice of Tien and Saibamen |
| Josh Martin | Voice of Majin Buu |
| Justin Cook | Voice of Super Buu |
| Justin Cook | Voice of Raditz |
| Justin Cook | English Voice of Raditz |
| Kenji Utsumi | Japanese Voice : Recoome |
| Linda Young | English Voice of Frieza |
| Linda Young | Voice of Frieza |
| Meredith McCoy | English Voice of Android 18 |
| Meredith McCoy | Voice of Android 18 |
| Mike McFarland | Roundcall Voice |
| Miki Itou | Japanese Voice : Android 18 |
| Mitsuaki Madono | Japanese Voice: Tenshinhan |
| Norio Wakamoto | Japanese Voice : Cell |
| Phil Parsons | Voice of Nappa |
| Phil Parsons | English Voice of Nappa |
| Ryo Horikawa | Japanese Voice : Vegeta |
| Ryo Mito | Producer |
| Ryusei Nakao | Japanese Voice : Frieza |
| Sean Schemmel | Voice of Goku |
| Sean Schemmel | English Voice of Goku |
| Shigeru Chiba | Japanese Voice : Raditz |
| Shigeru Nakahara | Japanese Voice : Android 17 |
| Shin Unozawa | Executive Producer |
| Shozo Iizuka | Japanese Voice : Nappa |
| Sonny Strait | English Voice of Krillin and Bardock |
| Sonny Strait | Voice of Krillin and Bardock |
| Stephanie Nadolny | Voice of Kid Gohan and Teen Gohan |
| Stephanie Nadolny | English Voice of Kid Gohan and Teen Gohan |
| Takashi Shoji | Executive Producer |
| Takeshi Kusao | Japanese Voice : Trunks |
| Toru Furuya | Japanese Voice : Yamcha |
| Toshio Furukawa | Japanese Voice : Piccolo |
| Vic Mignogna | Voice of Broly |
| Vic Mignogna | English Voice of Broly |
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Comments
| OMEGA R1PP3R117 (on 27 February 2010) I have it on 360, i love it xD | |
| numb094 (on 29 November 2009) What on EARTH are you talking about? Most of the DBZ games still sell a million+ copies. See the Tenkaichi series for example, and many of those were still on the PS2. Hell, the latest Tenkaichi 3 has sold over 2 million copies. DBZ (20 years later) > Naruto Not one Naruto game has reached a million copies it seems. When DBZ was popular in the U.S. almost 10 years ago, its games sold well to 3 million copies. You should get your facts straight before suggesting something that ridiculous. | |
| NSS7 (on 24 July 2009) Naruto Ultimate Ninja Storm and Naruto Broken Bond both beat DBZ Burst Limit PS3/X360 combined Naruto > DBZ now | |
| CaptainDJ (on 26 June 2009) It seems like 360 owners don't like DBZ games as much. :o | |
| Egghead (on 25 December 2008) Remember this is what you consider a 'casual' game in JP, so its marketed to the average gamer who dont care about the 360. If it released with little advertising the 360 would have sold as much given the userbase. Also, the game sold very well for the PS3 in EU, so all of that made it sell better. Still this sold nicel but disappointingly in Japan | |
| outlawauron (on 21 December 2008) Well, the PS3 version did a quarter of a mil more in Others and they are identical in America. | |
| View all | |





