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Space Station Silicon Valley
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Total Units
| North America: | 0.12m | 80.5% |
| + Europe: | 0.03m | 18.4% |
| + Rest of the World: | 0.00m | 1.2% |
| = Global | 0.15m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Space Station Silicon Valley | Take-Two Interactive | North America | 01st January 1998 | Retail |
![]() | Space Station Silicon Valley | Take-Two Interactive | Europe | 01st November 1998 | Retail |
People
| Person | Role |
|---|---|
| Aaron Garbut | Artist |
| Adam Fowler | Editor Programmer |
| Adam Rabin | Take 2 QA Department Leader |
| Adrian Kinloch | Graphics |
| Alan Jack | DMA QA Department |
| Allan Walker | Sound Designer |
| Andrew Strachan | Artist |
| Barnaby Dellar | Editor Programmer |
| Bert Reid | Sample Trimmer |
| Brian Baglow | Manual Text |
| Charles Johnson | Take 2 QA Department |
| Chris Jones | Programmer |
| Chris Lacey | Take 2 QA Department |
| Claire Cuthill | QA Supervisor |
| Craig Filshie | Level Design |
| Craig Moore | Additional Artwork |
| Daniel Leyden | Programmer |
| Dave Cooke | Programmer |
| Dean Atkin | Graphics |
| Edward Hayden | Take 2 QA Department |
| Elaine Yip | Manual Layout |
| Gary J. Foreman | Technical Producer |
| Gary Sims | Take 2 QA Department |
| Gordon Speirs | Programmer |
| Greg Matthews | Take 2 QA Department |
| Ian Watson | Graphics |
| James Whitfield | Programmer |
| Jamie Bryan | Lead Artist |
| Jim Woods | DMA Development Manager |
| Julian Glendinning | Technical Support |
| Julian Hoddy | Take 2 QA Department |
| Ken Jordan | Associate Producer |
| Kevin Kelly | Technical Support |
| Lee Brown | Take 2 QA Department |
| Lee Hammerton | Programmer |
| Leslie Benzies | Lead Programmer |
| Mark Ettle | Technical Support |
| Martin McKenzie | Programmer |
| Matt Gorman | European Product Manager |
| Michael Wenn | Take 2 QA Department |
| Nick Sneddon | Take 2 QA Department |
| Nik Huggins | Take 2 QA Department |
| Obbe Vermeij | Programmer |
| Raymond Usher | Additional Audio Programmer |
| Rick Mehler | North American Product Manager |
| Robert Jeffrey | Additional Artwork |
| Ronnie Jackson | Take 2 QA Department |
| Russ East | Graphics |
| Sajjad Majid | Technical Services Manager |
| Sam House | Take 2 Executive Producer |
| Simon Crisp | Project Management |
| Stuart Ross | Music |
| William Mills | Level Deisgn |
Similar Games
Comments
| goldeneye0065r (on 29 December 2011) .15 isnt that 1500 k | |
| spurgeonryan (on 24 January 2011) yup! Good sales for an interesting game | |
| spurgeonryan (on 11 June 2009) Did it at least break 100,000 ? | |
| robond (on 26 April 2009) You´re right Khuutra, still this game is awesome. | |
| Khuutra (on 13 October 2008) Wasn't there a game-crippling glitch that kept people from possessing all the animals? Long story short I never beat this game, but what fun I had. | |
| MrBubbles (on 24 July 2008) one of my favourite games on the n64 | |
| View all | |




