SoulCalibur II

Global Total as of 30th Sep 2017 (units): 1.50m
Platform: GameCubeAlso on: PlayStation 3, PlayStation 2, Xbox 360, Xbox, Arcade
Developer: Project Soul Genre: Fighting

Total Units

North America: 0.99m 66.1%
+ Europe: 0.32m 21.3%
+ Japan: 0.11m 7.1%
+ Rest of the World: 0.08m 5.5%
= Global 1.50m

Release History

SoulCalibur II NamcoJapan27th March 2003Retail
SoulCalibur II NamcoNorth America27th August 2003Retail
SoulCalibur II NamcoEurope26th September 2003Retail

Game Overview

SoulCalibur II is a fighting game developed by Project Soul and released on Arcade, GameCube, PlayStation 2, PlayStation 3, Xbox, and Xbox 360. The game is the third installment in the SoulCalibur series and had improved side-step and avoid game features, arena walls, and a Soul Charge system.

The game is set four years after the end of SoulCalibur, following the events of Siegfried's release from the curse. After its defeat, Soul Edge's fragments began causing chaos and evil to grow in the world. Driven either to possess or destroy the evil sword, each warrior embarks on a new journey, while Nightmare starts his rampage anew, seeking souls to gain the power to restore Soul Edge once again...

External Links


DieAppleDie (on 07 February 2013)
Classic masterpiece
AstroMaSSi (on 27 January 2012)
Fantastic game
Mad55 (on 04 July 2011)
First soul calibur i played.....i
thought it was nearly flawless.
peachyO (on 05 May 2011)
the worthiest of all SC's successors
Xen (on 30 June 2009)
An excellent fighter. One of the 6th
gen's finest.
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