Dead Island

Global Total as of 07th Oct 2017 (units): 0.22m
Platform: Microsoft WindowsAlso on: PlayStation 3, Xbox 360
Developer: Techland Genre: Action

Total Units

North America: 0.12m 56.2%
+ Europe: 0.07m 32.6%
+ Rest of the World: 0.02m 11.2%
= Global 0.22m

Release History

Dead Island Deep SilverNorth America06th September 2011Retail
Dead Island Deep SilverEurope09th September 2011Retail
Dead Island Zoo CorporationJapan20th October 2011Retail

Game Overview

Dead Island is an Action-Survival game for the Xbox 360PlayStation 3 and PC, developed by Techland and published by Deep Silver in North America, Spike in Europe and by Zoo Corporation in Japan.

The game was released on all systems in September 6th 2011 in North America, September 9th 2011 for Europe (except Germany, where it's banned due to violence) and October 20th 2011 for Japan. Since its release the game has had two major DLC add-ons - Dead Island: Bloodbath Arena and Ryder White's Campaign - and a direct sequel, Dead Island Riptide, has been anounced for 2013.

External Links


AlexFili (on 15 March 2013)
Such a brilliant game, one of the best
zombie games I've ever played
zingerman (on 19 October 2011)
@haha not a single reasonable argument
:DD As expected. It's sales, sales,
sales about you, don't you have games to
play :DDD
nilli (on 17 October 2011)
Buhahaha what a shitty sales! Come on
try better excuses. Todays developers
give less and less about pc as a
platform. Oh and about how pc gamers you
do know that COD is one of the best
selling and most pirated games on pc
same as sims. You really should STFU! Pc
games sell like shit because most of the
gamers have migrated to consoles since
they see no reason to spend a fortune on
uprgading you pc and wasting your life
playing all those console ports.
zingerman (on 14 October 2011)
also, did you know that only consolefags
take vgchartz numbers seriously, also,
since most DD services are private, the
real PC sales are far beyond what vg
shows, furthermore, specific PC games
sales are pretty much always be lower
than consoles, becauce unlike console
gamers, we have access to tens of
thousands of games, plus emulators, so
the audience is naturally more divided,
PC gaming simply offers variety, unlike
consoles, where the only games that get
bought high budget shallowness. Just
look at top selling games on each
console and you will understand my good
f(r)iend :)
zingerman (on 14 October 2011)
show me at least one hardcore game on
console and I'll laugh, PC gaming has
never been mainstream and god forbid i
hope it never gets, bacause I don't want
to be anywhere near a community whose
famourite games are cod, gears,
battlefield and NFL :D what a disgrace
to gaming. It was id's fault they
released such a crappy port, regardless,
the game was meant for consoles and it
show in quality of gameplay and
graphics, it's a disgrace for id, sad to
see another dev go down the path of
medciority, cause it's the only way to
go when you're going with consoles. They
worked 6 years on that game and it
barely got 400k sales, and it's an FPS
omg! Btw, Carmack said at qaukecon it
was a mistake to focus on consoles and
that future projects will be on PC
View all