VGChartz Pro

Prey

Global Total as of 12th May 2012 (units): 0.28m
Platform: Xbox 360Also on: Personal Computer
Developer: Human Head Studios Genre: Shooter

Total Units

North America: 0.25m 90.1%
+ Europe: 0.01m 2.2%
+ Rest of the World: 0.02m 7.8%
= Global 0.28m

Release History

BoxartTitlePublisherRegionDateDistribution
Prey 2K GamesNorth America11th July 2006Retail
Prey 2K GamesEurope14th July 2006Retail
Prey SpikeJapan28th December 2006Retail

Characters

Character
Tommy

People

PersonRole
Alex LisleProgrammer
Art BellHimself
Ashley WelchLevel Designer
Ashley WelchLevel Design/Art
Ashley WelchArtist
Ben GokeyLevel Scripting
Ben GokeyLevel Scripter
Brian FrankLevel Designer
Brian FrankLevel Design
Brian KarisProgrammer
Brian KarlsProgrammer
Brian ShubatAnimator
Brian ShubatAnimation
Chris MiscikArtist
Chris MiscikArt
Chris RhinehartWriter
Chris RhinehartProject Lead
Crystle LightningJen (Voice)
Dave HalstedLevel Designer
Dave HalstedLevel Design
David FreemanWriter
Dean OrionWriter
Ed LimaSound Lead
Ed LimaWriter
Edwin BellProgrammer
Eli QuinnArtist
Eli QuinnArt
Gary WhittaWriter
Goerge BroussardProducer
Greg BarrLevel Designer
Greg BarrLevel Design
James SumwaltArt
James SumwaltArtist
Jason L BlairWriter
Jason L. BlairAirline Pilot (Voice)
Jason O'ConnellLevel Designer
Jason O'ConnellLevel Design
Jeff DeWittLead Animator
Jeff DeWittAnimation Lead
Jeremy SouleMusic Composer
Jeremy SouleMusic
Jimmy ShinProgrammer
John William GaltGrandfather (Voice)
Julian SouleMusic Composer
Kevin FranklinLead Programmer
Mark RowleyProgrammer
Mark SampleLead Designer
Michael GreyeyesTommy Hawk (Voice)
Michael LongProgrammer
Mick HedleyProgrammer
Miek FlynnScripting Manager
Mike FlynnScripting Manager
Nicholas C. TaylorAnimator
Nicholas C. TaylorAnimation
Paul MacArthurLead Programmer
Randy RedetzkeArtist
Rich WhitehouseProgrammer
Roberto LarioProgrammer
Rowan AtallaLead Artist
Rowan AtallaArt Lead
Ryan RedetzkeLevel Scripting/Art
Ryan RedetzkeLevel Scripter
Scott MillerWriter
Scott MillerExecutive Producer
Shane GurnoArtist
Shane GurnoArt
Steven SharpProgrammer
Ted HalstedWriter
Ted HalstedLead Level Designer
Ted HalstedLead Level Design
Tim BowmanArt
Tim BowmanArtist
Tim GerritsenProducer
Timothy S. GerritsenWriter
Timothy S. GerritsenProducer

Comments

thewastedyouth (on 06 May 2012)
this game is pretty good, no way it only sold 200,000

someone needs to check those statistics or something
goldeneye0065r (on 03 January 2012)
prey had me fooled, at the start it looked like duke nukem 64 -the first level , where u can fuck with the toilets and such , well after that level it got disappointing
PS360fan10 (on 19 January 2010)
This game was a lot of fun! Can't wait till the second title.
hunter_alien (on 08 September 2009)
It was a fun game... I played the PC version and tough it didnt blow me away I still had a good time with it. Never finsihed it sadly...
CaptainDJ (on 01 May 2009)
Good Game, They just need to improve on AI.
chris1_16 (on 23 April 2009)
I love how you throw whenever you keep switching between gravity floors lol
View all