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Odama
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Total Units
| North America: | 0.07m | 66.2% |
| + Europe: | 0.02m | 17.2% |
| + Japan: | 0.02m | 13.9% |
| + Rest of the World: | 0.00m | 2.7% |
| = Global | 0.11m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Odama | Nintendo | Europe | 31st March 2006 | Retail |
![]() | Odama | Nintendo | North America | 10th April 2006 | Retail |
![]() | Yoot Saito's Odama | Nintendo | Japan | 13th April 2006 | Retail |
People
| Person | Role |
|---|---|
| Haruna Munakata | Graphic Design |
| Keiji Okayasu | Director |
| Takayoshi Masuko | Graphic Design |
| Toru Osawa | Product Manager |
| Yoot Saito | Game Design |
| Yoot Saito | Producer |
| Yoshiaki Makijima | Programming Director |
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Comments
| spurgeonryan (on 25 January 2011) I had a blast with this game people! 7.7? | |
| spurgeonryan (on 05 January 2011) come on nintendo save this game on the wii. play control>? | |
| Fededx (on 26 December 2009) It's a good game, I bought it for 25 dollars and was totally worth it! | |
| spurgeonryan (on 15 October 2009) Who are you people nobody checks old games now? | |
| spurgeonryan (on 03 October 2009) Well I just bought the last new copy in Clarksville, Tn. for ten bucks at the Army Mall. Can they put the world wide sales on this now? | |
| spurgeonryan (on 24 July 2009) Would this be better on the Wii? C | |
| View all | |





