VGChartz Pro

The Club

Global Total as of 12th May 2012 (units): 0.24m
Platform: Xbox 360Also on: PlayStation 3, Personal Computer
Developer: Bizarre Creations Genre: Shooter

Total Units

North America: 0.12m 52.7%
+ Europe: 0.09m 38.7%
+ Rest of the World: 0.02m 8.6%
= Global 0.24m

Release History

BoxartTitlePublisherRegionDateDistribution
The Club SegaEurope08th February 2008Retail
The Club SegaNorth America19th February 2008Retail

Comments

slipknotfan (on 26 June 2011)
Game gets old fast.
XGamer0611 (on 04 June 2009)
This game has a good premise. I'm surprised this didn't sell great. Playing this thing online is addictive.
dgenerate (on 07 March 2008)
This game is not for everyone. There is about 30 seconds worth of story, so if that's what you're looking for, you won't find it in The Club. If you want huge open environments, awesome AI, and an expansive single player campaign, you're looking in the wrong place.

What you will find in The Club, is a high-octane 3rd person shooter that takes you back to the days of the arcade. It's all about speed, style, and precision, and all in the name of a high score. If you like playing the same levels over and over, perfecting your strategy to top your personal best, this game will deliver. It hasnt left my XBox since I got it.
superjon2 (on 01 March 2008)
nah, its at about 150K which is still nothing to brag about.
mullinsmcd (on 28 February 2008)
Wow I was not expecting this game to do so poorly. Between both console versions its pretty much at $50K- $60k. Hope Sega can at least make their money back.
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