VGChartz Pro

New Super Mario Bros.

Global Total as of 12th May 2012 (units): 28.27m
Platform: Nintendo DS
Developer: Nintendo EAD Genre: Platform

Total Units

North America: 10.41m 36.8%
+ Europe: 8.61m 30.5%
+ Japan: 6.45m 22.8%
+ Rest of the World: 2.80m 9.9%
= Global 28.27m

Release History

BoxartTitlePublisherRegionDateDistribution
New Super Mario Bros. NintendoNorth America15th May 2006Retail
New Super Mario Bros. NintendoJapan25th May 2006Retail
New Super Mario Bros. NintendoEurope30th June 2006Retail

People

PersonRole
Akiko HironoCharacter Design
Asuka OtaMusic
Atsushi NishiwakiProgramming
Aya OyamaGraphic Support
Bill TrinanLocalization Management
Centaro TakakiProgramming
Charles MartinetVoice
Daisuke KageyamaCharacter Design
Eiji NotoMain Programming
Hajime WakaiMusic
Haruka KakinumaMap & Level Design
Hidekazu OtaUI Design
Hirohito ShinodiCharacter Design
Hiromichi MiyakeProgramming
Hironobu KakuiTechnical Support
Hirotake OtsuboWorld Map Design
Hiroyuki KimuraProducer
Hisashi OkadaEnemy Programming
Jeff MillerLocalization Management
Kanae KobataGraphic Support
Keiji TakahashiEnemy Programming
Keijiro InoueEffects Design
Keizo KatoProgress Management
Kenichi NishigamaEnemy Programming
Kenzo NagakawaSystem Programming
Kimiharu HyodoDebug
Kiyoshi KodaField Programming
Koji KondoSound Director
Koji KondoMusic (Aboveground BGM) [uncredited]
Kosono OkinaMap & Level Design
Leslie SwanLocalization Management
Mariko SanefujiDesign Assistance
Masaaki IshikawaDesign Assistance
Masahiro ImaizumiAssistant Director
Masanao ArimotoDesign Director
Masaro SakakibaraProgramming
Masaru NiiProgramming
Masataka TakemotoMap & Level Design
Miki WatanabeField Design
Mitsuko OkadaDesign Assistance
Motoaki FukudaEffects Design
Nate BihldorffLocalization Management
Nobuhiko SadamotoMain Programming
Norihisa AshidaProgramming
Rich AmtowerNorth American Localization
Ryuji KobayashiCharacter Design
Satoru IwataExecutive Producer
Satoru TakahataPlayer Programming
Sayaka YanoEffects Design
Shigefumi HinoDemo Scene Director
Shigeru MiyamotoSupervisor
Shigeyuki AsukeDirector
Shinya HiratakeMap & Level Design
Taeko SugawaraWorld Map Design
Taiju SuzukiSound Programming
Takafumi NomaProgramming
Takahiro HamaguchiUI Design
Takashi TezukaGeneral Producer
Taku MatobaAssistant Director
Tatsuo NishigamaEnemy Programming
Tim O'LearyNorth American Localization
Toshihiko NakagoProgramming Director
Tsuyoshi WatanabeGraphic Support
Yasugo IwawakiField Design
Yasuhisa YamamuraMap & Level Design
Yasunari SoejimaEnemy Programming
Yo OhnishiGraphic Support
Yoshitaka TakeshitaSystem Programming
Yoshito YasudaTechnical Support
Yuichi YamamotoSystem Programming
Yukari SuzukiSystem Programming

Comments

acdcste (on 25 April 2012)
Nintendo are praying the 3ds sequel sells as well as this did.
spurgeonryan (on 01 April 2012)
eww! Yucky... I do not like those screenshots.
Kai Master (on 10 February 2012)
Superb adjustment ! 28m and selling 2m/year : It could reach 30m at the end of the year or as a final sales number.
Kai Master (on 13 January 2012)
+1.82m WW in 2011
Nintendogamer (on 06 January 2012)
This is rouhgly 1.1M Under tracked! http://www.computerandvideogames.com/330938/nintendo-clears-4-million-3ds-units-sold-in-us/
atma998 (on 01 January 2012)
26.72M
View all