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Obscure: The Aftermath
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Total Units
| North America: | 0.10m | 92.4% |
| + Rest of the World: | 0.01m | 7.6% |
| = Global | 0.11m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Obscure: The Aftermath | Ignition Entertainment | North America | 25th March 2008 | Retail |
![]() | Obscure II | Playlogic Game Factory | Europe | 28th August 2008 | Retail |
Characters
| Character |
|---|
| Amy Brooks |
| Corey Wilde |
| Kenny Matthews |
| Mei Wang |
| Stan Jones |
| Sven Hansen |
People
| Person | Role |
|---|---|
| Alban Lecocq | Special Effects Programming |
| Alexandre Crampon | CG Storyboarding |
| Anais Thomassian | CG Animation |
| Anthony Lejeune | CG Storyboarding |
| Anthony Lejeune | Art Director |
| Anthony Lejeune | Monster Concept Artists |
| Anthony Lejeune | Character Artist |
| Baptiste Martin | Game Designers |
| Benjamin Detaevernier | Enemies Programmer |
| Benjamin Lucas | CG Art |
| Benjamin Lucas | Background Artists |
| Benjamin Ortiz | Lead Game Designer |
| Bruno Carrez | Cameras Programming |
| Bruno Carrez | Audio Programming |
| Buster Cox | Professor Richard James |
| Buster Cox | Kenny Matthews |
| Buster Cox | Corey Wilde |
| Christian Martin | Scripting |
| Christian Martin | Gameplay Programmer |
| Emmanuel Bernard | Lead Programmer |
| Emmanuel Bernard | 2D Interfaces Programming |
| Emmanuel Horrent | Scripting |
| Emmanuel Horrent | Gameplay Programmer |
| Fabien Le Gal | CG Animation |
| Fabrice Lacroix | CG Animation |
| Francois Potentier | Additional Producer |
| Guillaume Colomb | CG Screenplay |
| Jeff Rey | Monster Concept Artists |
| Jerome Camprasse | Interface |
| Jerome Camprasse | CG Art |
| Jerome Camprasse | Background Artists |
| Jerome Fait | Game Designers |
| Julien Butruille | CG Art |
| Laurent Sauvage | Lead Character Artist |
| Lionel Fumery | Technical Director |
| Nicolas Monier | CG Animation |
| Nicolas Monier | Animator |
| Nicolas PinÇon | Scripting |
| Nicolas PinÇon | Gameplay Programmer |
| Nicolas Tepliztky | Additional Sound Design |
| Olivier Deriviere | Music and Sound |
| Olivier Deriviere | Music |
| Olivier Feutry | Lead Animator |
| Olivier Feutry | CG Animation |
| Remi Despret | CG Art |
| Remi Edmond | CG Animation |
| Sebastien Renard | Scenario and Dialogue |
| Simon Bridoux | CG Animation |
| Sylvain Dupont | Additional Programming |
| Sylvain Prunier | Additional Sound Design |
| Thibault Courbet | Background Artists |
| Vincent Courbis-Poncet | CG Art |
| Yann Le Maner | 2D Interfaces Programming |
| Yann Maheust | Interface |
| Yann Maheust | CG Art |
| Yann Maheust | Lead Background Artist |
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Comments
| spurgeonryan (on 02 July 2011) Well the original is supposedly an under played gem, So I would like to pick this up since I do not have any of the systems the original was on. | |
| slipknotfan (on 26 June 2011) I need to pick this game up. Sounds cool | |
| -PaNdOrA- (on 20 February 2011) It's a fun game and the co-op is surprisingly fun. | |
| Nickelbackro (on 15 November 2009) Not a bad game. My K-mart had it deeply discounted to $5 | |
| spurgeonryan (on 04 September 2009) Games don't usually end up selling too well on the Wii, even though they might be good. | |
| naruto3336 (on 21 April 2009) is it a good game? sales dont say it... the story sounds pretty cool to me. | |
| View all | |




