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Sonic Chronicles: The Dark Brotherhood (Nintendo DS) - Overview
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Alternative Names

Sonic Chronicles: Yami Jigen Kara no Shinryakusha

ソニッククロニクル 闇次元からの侵略者

Developer

BioWare Corp.

Genre

Role-Playing

Release Dates

09/30/08 Sega
08/06/09 Sega
09/26/08 Sega

Community Stats

Owners: 88
Tracked: 2
Wishlist: 6
Now Playing: 0

Summary

Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood™. Exclusively for the Nintendo DS™, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.

Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style battles, players can level up and use Rings to buy new special attacks as they progress through 20 different and beautifully hand-drawn areas including new and classic Sonic locales. With an engaging storyline, lightning fast attacks, high production values, and impeccable visuals, Sonic Chronicles allows gamers to experience Sonic in a whole new way.

  • Lightning-fast Combo Moves:
    It wouldn’t be a Sonic game without speed and combo moves and precisely-timed cursor control accelerate the 4-character team gameplay. Unique character Combo moves bring exciting variety and strategy to battles.
  • New Party System Gameplay:
    Sonic Chronicles introduces the “party system” for diverse team tactics using each of the 11 playable character’s unique and customizable skills and powers.
  • Over 20 Areas to Explore:
    Players will venture to new and classic Sonic environments while solving puzzles and dodging obstacles. Just as in combat, some challenges will require teamwork to solve.
  • Online Trading & Collecting:
    Collect several types of artificial Chao lifeforms, each with varying power-ups and abilities that help in combat and elsewhere. Players can exchange their Chao with friends via DS Wi-Fi.
  • Epic Storyline:
    Sonic and friends must use teamwork and strategy to uncover and defeat the mysterious menace that is destroying their world. Along with a storyline filled with twists and turns, new characters add to the excitement!"

Nintendo.com

Latest Screenshots

Latest Updates

Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010
Critic Review Added to Database Fab_GS 13th May 2010

Sales History

Total Sales
0.01m
Japan
0.50m
NA
0.29m
Europe
0.08m
Others
0.88m
Total
1 n/a n/a 10,387 10,387
2 n/a 49,890 11,066 10,605 71,561
3 n/a 25,587 7,812 5,787 39,186
4 n/a 13,382 6,757 3,462 23,601
5 n/a 9,538 5,479 2,575 17,592
6 n/a 7,984 6,834 2,522 17,340
7 n/a 7,473 9,805 2,915 20,193
8 n/a 8,536 10,066 3,145 21,747
9 n/a 11,001 13,054 4,066 28,121
10 n/a 19,270 16,071 6,017 41,358

Opinion (32)

Questklonoa posted 22/08/2016, 10:25
It's not the best game I played, sitting as a disliked game in my opinion for a number of reasons, it's enjoyable at least.

It won't really help keep you playing, unless you're willing to beat the game.

The game does have a pretty cool fighting mechanic, but once you played for a set of time, it gets pretty repetitive quickly. And grinding is almost worthless, as the game will only give you a small amount of XP once you reach a certain level in a certain area, thus making grinding a chore. Moving around is pretty awkward, as you use the stylus to move. It would've been better if the way you move is like the way you can in Dragon Quest IX, instead of like the way you move in Phantom Hourglass/Spirit Tracks. Oh, and the directional pad is unused, I don't know why.

I would like to go in more detail, but I have only mixed opinions on this game.
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yahoocom1984 posted 28/07/2011, 05:21
BIOWARE
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yahoocom1984 posted 28/07/2011, 05:21
BIOWARE
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Fededx posted 25/03/2011, 03:48
Still selling, it's got some nice legs!
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uppertone posted 09/10/2009, 02:46
sold 3 quarter millions Worldwide and didn't manage to sell 4k in japan? Aww wth
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SJGohan3972 posted 05/05/2009, 06:25
I'm suprised this is doing less in Europe than in the US, I thought Sonic was really popular over there.
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