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Metal Marines (Super Nintendo Entertainment System) - Overview
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Review Scores

Alternative Names

Militia

Developer

Namco

Genre

Strategy

Other Versions

VC, PC

Release Dates

12/01/93 Namco
11/18/94 Namco
(Add Date)

Community Stats

Owners: 3
Tracked: 0
Wishlist: 0
Now Playing: 0

Summary

Set in the near future, most of Earth's land has been disintegrated in the chaos of the Anti-matter War. This real-time strategy game portrays the Colonies' Allied Force - the Metal Marines - in their epic struggle against General Zorgeuf and the Imperial Federation, who are bent on world domination.

Commanding the Metal Marines across a series of battles, the player must strategically allocate resources, ready supplies, manage funds and move troops in an effort to outwit and outmove the opponent.

The real-time battle system rewards split-second decisions and adaptability in the struggle for military superiority. Unlike most turn-based strategy games, Metal Marines engrosses the player in a fast-paced and frantic battle in which both sides advance simultaneously.

A constant eye must be kept on enemy movements to maintain a formidable defense and not miss the perfect chance to strike. Strategic foresight and quick judgment hold the key to victory.

 

From: www.nintendo.com

Latest Screenshots

Latest Updates

Boxart Added oliist 14th Mar 2009
Boxart Added oliist 14th Mar 2009
Boxart Added oliist 14th Mar 2009
Boxart Added oliist 21st Feb 2009
Release Date Added to Database oliist 21st Feb 2009
Release Date Added to Database oliist 21st Feb 2009
Game Information Updated pichu_pichu 21st Feb 2009
Boxart Added pichu_pichu 21st Feb 2009
Boxart Added pichu_pichu 21st Feb 2009
Game Summary added to Database elgefe02 03rd Jun 2008

Sales History

Opinion (3)

Falcon095 posted 16/04/2009, 05:57
This games is sooooo awesome!
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highwaystar101 posted 30/01/2008, 11:17
OMFG, metal marines, possibly the best realtime strategy ever released on a console
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Kasz216 posted 29/01/2008, 10:29
Awesome one of the kind game. That could get hard.
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