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Turok
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Total Units
| North America: | 0.33m | 55.0% |
| + Europe: | 0.18m | 29.1% |
| + Japan: | 0.01m | 1.6% |
| + Rest of the World: | 0.09m | 14.3% |
| = Global | 0.61m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Turok | Touchstone | North America | 05th February 2008 | Retail |
![]() | Turok | Touchstone | Europe | 08th February 2008 | Retail |
![]() | Turok | Touchstone | Japan | 29th May 2008 | Retail |
Characters
| Character |
|---|
| Cowboy |
| Jericho |
| Joseph Turok |
| Logan |
| Slade |
People
| Person | Role |
|---|---|
| Daryl Anselmo | Director, Art |
| Del Chafe | Level Designer |
| Devon Blanchet | Associate Game Director |
| Gary McKay | Studio Director |
| Jeremy Miller | Lead Character Artist |
| Jorge Freitas | Director, Technology |
| Josh Holmes | VP, Studio GM |
| Martin Blackmore | Level Designer |
| Mike Ferraro | Cinematics Director |
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Comments
| Q_A_X (on 05 June 2008) Game is given too much stick. The online is really fun. | |
| Blaiyan (on 04 May 2008) Just ordered this today. | |
| Finnbar (on 24 April 2008) All i can say is i wish i had tried the demo first. Deff does not live up to its 64 magic. | |
| dannyphantom105 (on 19 February 2008) i hope it sells just enough to make back the development costs and makes them a little profit. i think it deserves that. i dont think it deserves a million, however. | |
| konnichiwa (on 11 February 2008) Hmm I pass this game... | |
| DeadOnArrival06 (on 02 February 2008) Picked this game up yesterday. Hope it sells decently on PS. | |
| View all | |





