VGChartz Pro

WipEout Pulse

Global Total as of 12th May 2012 (units): 0.26m
Platform: PlayStation PortableAlso on: PlayStation 2
Developer: Studio Liverpool Genre: Racing

Total Units

North America: 0.11m 42.4%
+ Europe: 0.10m 38.6%
+ Rest of the World: 0.05m 19.0%
= Global 0.26m

Release History

BoxartTitlePublisherRegionDateDistribution
WipEout Pulse Sony Computer EntertainmentEurope14th December 2007Retail
WipEout Pulse Sony Computer EntertainmentNorth America12th February 2008Retail

People

PersonRole
Andrew JonesProgrammer
Colin BerryLead Designer
Fejiro BaterenProgrammer
George KiddProgrammer
Manjit GhataoraProgrammer
Marc LittlemoreLead Programmer
Nicolai GubaProgrammer
Nigel KnoxProgrammer
Paul TweedleProducer
Robert HiggsProgrammer
Sean A. KellyProgrammer
Tony BuckleyGame Director
Zico LiuProgrammer

Comments

aragod (on 12 March 2010)
I thought I'd hate this game, it looked really boring and arcadish. Well I've dlled the demo one day and played it for good 10 hours before getting the full version. I never thought I could like arcade scifi racer. But I do!
Aj_habfan (on 02 January 2010)
100k! Lol.
Aj_habfan (on 03 September 2009)
They should have named it Wipeout Pure 2, if I hadn't done research I would have had no idea it came out after Wipeout Pure, which sold very well.
Munkeh111 (on 22 July 2009)
Hasn't even got to platinum in others... Disappointing
nomorehalo (on 17 November 2008)
According to the latest vg numbers, this has 30K sales. Which yes, is still terrible, but for some reason there's no picture and no link. Me thinks vgchartz screwed up. I'll be open minded to the sales of this till then.
N-o-s-t-r-o-m-o (on 05 October 2008)
Wow, where are the numbers???
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