Kingdom Under Fire: Circle of Doom

Global Total as of 02nd Aug 2014 (units): 0.35m
Platform: Xbox 360
Developer: Blue Side Genre: Role-Playing

Europe First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
02nd February 2008117,817N/A17,817
09th February 2008212,433-30.2%30,250
16th February 200839,664-22.3%39,914
23rd February 200846,888-28.7%46,802
01st March 200854,889-29.0%51,691
08th March 200863,847-21.3%55,539
15th March 200873,415-11.2%58,954
22nd March 200883,4551.2%62,410
29th March 200892,441-29.3%64,851
05th April 2008101,912-21.7%66,762

Europe Annual Summary (Units)

YearYearlyChangeTotal
200890,106N/A90,106
20093,866-95.7%93,972
2010468-87.9%94,440
20113,135569.9%97,575
20125,53976.7%103,114
20136,92024.9%110,034
20143,233-53.3%113,267

External Links

Comments

thewastedyouth (on 18 June 2012)
WHY DID THEY NOT MAKE THIS GAME LIKE THE
ONES IN THE ORIGINAL XBOX

what a
bunch of freaking idiots!!!!!
T.Rexington (on 23 May 2012)
This is my only experience with the
franchise as I never got to play this on
the original xbox, but man, I loved
Circle of Doom overall. Repitive as all
hell, but it was fun in it's own right.
Tons of loot, I liked the story,
enjoyed the combat, adored the co-op,
but hated the handling of DLC. I can't
believe they used DLC to sell useless
masks that I could barely see. This game
begged for more areas or a whole new
story DLC, but no, Blue Side had to push
the stupidest part of the game. Too bad,
the boss fights were amazing. Heard bad
things about a KUFII sometime in the
future. It'd be a shame if such a
talented dev went under.
klendathu (on 25 June 2009)
umpf now 4 lvl 120 chars, 400h playtime,
i say it was worth the money =) bye
klendathu (on 08 January 2009)
had a lot of fun with it, 2chars @lvl
120 :P it gets very repetetive when u
want all spells and stuff, but it is fun
if ur a loot wh*re like me
danno_omen (on 03 January 2009)
this isnt a bad game,great graphics
although the camera angles mess up
sometimes,but very solid game
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