Godzilla Unleashed

Global Total as of 12th May 2012 (units): 0.14m
Platform: WiiAlso on: PlayStation 2
Developer: Pipeworks Software Genre: Fighting

Total Units

North America: 0.13m 91.9%
+ Europe: 0.00m 0.5%
+ Rest of the World: 0.01m 7.6%
= Global 0.14m

Release History

BoxartTitlePublisherRegionDateDistribution
Godzilla Unleashed AtariNorth America05th December 2007Retail
Godzilla Unleashed AtariEurope22nd February 2008Retail

People

PersonRole
Aaron SmithEngineer
Ari WintersAdditional Music Composition
Armando WildermanLead Animator
Berkley PalmerEngineer
Bobby WolfeArtist
Carrie McLeanArtist
Chris ChinArtist
Chris LentiniEngineer
Chris PetersonExecutive Producer for Heavy Melody Music
Dan WhiteTechnical Director
Dave FraserOriginal Music Creation, Production, Performance
Donald RaylEngineer
Ian RodiaDesigner, Audio
Ian SabineEngineer
Jarrett JesterArtist
Jason CoxEngineer
Joel LeeAnimator
John SilveyDesigner
Kheewan HerAssociate Producer for Atari
Kory SpanselEngineer
Mark CroweCreative Director
Mark JansenEngineer
Mat HarrisArtist
Nathan FultonAnimator
Neil GoldbergOriginal Music Creation, Production, Performance
Rachel CordoneDesigner
Randy KingDesigner
Robert CaracolArt Director
Robert DalyExecutive Producer for Pipeworks
Robert LindsleyExecutive Producer for Atari
Ron ClaybornArtist
Shelby WillsProducer for Pipeworks
Simon StrangeLead Character Designer
Solomon SliwinskiLead Engineer for Pipeworks
Stephen A. GossEngineer
Stephen PhilpottArtist
Terry FarnhamSenior Engineer
Todd AgnelloDesigner
Tom KingArtist
Vance NaegleArtist
Will ShortAnimator
Zac SandineEngineer

Comments

Fossil (on 02 January 2009)
So no one knows Japan and Others sales? Figures.
Myviewing (on 24 December 2008)
Yeah the game's really cool. The only two things I dont' like about it are the chessy music and the worthless cutscenes (which can be skipped). And I refuse to believe this didn't sell at least 10k in Japan.
Voltaire (on 22 August 2008)
Wow, not many people bought this, no wonder Atari is going down. Its a decent game, if you have the patience to learn the not-so-responsive controls.
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