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Homeworld 2
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Total Units
| Europe: | 0.00m | 80.0% |
| + Rest of the World: | 0.00m | 20.0% |
| = Global | 0.00m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Homeworld 2 | Sierra Entertainment | North America | 16th September 2003 | Retail |
![]() | Homeworld 2 | Sierra Entertainment | Europe | 26th September 2003 | Retail |
Characters
| Character |
|---|
| Captain Soban |
| Karan Sjet |
| Makaan |
People
| Person | Role |
|---|---|
| Arinn Dembo | Acting / Voiceovers |
| Brendan Beiser | Acting / Voiceovers |
| Briany Richy | Acting / Voiceovers |
| Campbell Lane | Acting / Voiceovers |
| Chris Stewart | Design |
| Christopher Mair | Design |
| David Salsman | Singleplayer Design / Scripting |
| David Salsman | Programming |
| David Sobolov | Acting / Voiceovers |
| Elizabeth Carol Savenkoff | Acting / Voiceovers |
| Fred Dee | Cinematics |
| Glenn Barnes | Ship Engineering |
| Glenn Barnes | Lead Art |
| Graem Castell | Acting / Voiceovers |
| Grant Corless | Texture Art |
| Heidi Ernest | Acting / Voiceovers |
| Jamie Seward | Programming |
| Jeff Pobst | Producer |
| Joe Keithly | Acting / Voiceovers |
| Laurie Kindiak | Texture Art |
| Marcel Barker | Singleplayer Design / Scripting |
| Marcus Skyler | Script / Manual |
| Martin Cirulis | Design |
| Matthew Leigh | Cinematics |
| Michael Gyori | Lead Design |
| Pam Hyatt | Acting / Voiceovers |
| Peter A. Grant | Technical Director |
| Peter A. Grant | Programming |
| Peter Flemming | Acting / Voiceovers |
| Peter Holubowicz | Programming |
| Rinko Gulubovic | Acting / Voiceovers |
| Rob Morton | Acting / Voiceovers |
| Roger Milne | Lead Programming |
| Roger Savoie | Sound Effects |
| Ryan Dy | Singleplayer Design / Scripting |
| Sam Vincent | Acting / Voiceovers |
| Scott Swanson | Acting / Voiceovers |
| Sean Thompson | Art Director |
| Sean Thompson | Ship Engineering |
| Sean Thompson | Frontend & Backgrounds |
| Stuart Ure | Texture Art |
| Susannah Skerl | Texture Art |
| Terry Jones | Sound Programming / Additional Production |
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Comments
| terislb (on 04 February 2009) innovative yet easy to handle gameplay and rts space battles of a beauty and scale yet rivaled by none | |
| IllegalPaladin (on 14 May 2008) It was a great game and I really liked the improvements to the camera and interface. I agree, a couple of the missions I would have rather avoided. | |
| cool48 (on 25 March 2008) Looks very interesting maybe if it comes on Steam. | |
| MeowTheMouse (on 20 January 2008) this game is one of those games that didnt get what it deserves | |
| Quartz (on 12 December 2007) @takkxyz. Yep I think I know which mission you're talking about. :D | |
| takkxyz (on 12 December 2007) It was pretty great, although one mission really annoyed me. | |
| View all | |




