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Tomb Raider: Anniversary
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Total Units
| North America: | 0.12m | 14.2% |
| + Europe: | 0.59m | 72.8% |
| + Rest of the World: | 0.11m | 13.0% |
| = Global | 0.81m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Tomb Raider: Anniversary | Eidos Interactive | North America | 13th November 2007 | Retail |
![]() | Tomb Raider: Anniversary | Eidos Interactive | Europe | 07th December 2007 | Retail |
![]() | Tomb Raider: Anniversary | Spike | Japan | 27th March 2008 | Retail |
People
| Person | Role |
|---|---|
| Alan Shearman | Voice - Winston |
| Alan Shearman | Voice: Winston |
| Alex Vaughan | Designer |
| Andrew Wood | Art Director |
| Barry Nardone | Animator |
| Brandon Fernandez | Lead Animator |
| Chris Anderson | Lead Character Artist |
| Chris Strugell | Artist |
| Chris Sturgill | Artist |
| Daniel Cabuco | Character Artist |
| Daniel Neuburger | Artist |
| Darrell Gallagher | Director of Art |
| Dave Beron | Voice - Guide |
| Dave Fennoy | Voice: Kold |
| Dave Fennoy | Voice - Kold |
| Dave Whittenberg | Voice - Larson |
| Dave Wittenberg | Voice: Larson |
| David Beron (as Dave Beron) | Voice: Guide |
| Edward Hardwicke | Voice: Sir Richard Croft |
| Ergin Dervisoglu | Programmer |
| Gregg Stephens | Junior Sound Engineer |
| Grey Delisle | Voice: Jacqueline Natla |
| Grey Delisle | Voice - Natla |
| Jake Spence | Animator |
| Jason Botta | Lead Designer |
| Jason Botta | Creative Director/Lead Designer |
| Jeff Johnsrude | Artist |
| Jim E. Conrad | Designer |
| Jim Ward | Voice: Pierre |
| Jim Ward | Voice - Pierre |
| John Pursey | Director of Technology |
| Karl Gallagher | Audio Engineer |
| Keeley Hawes | Voice: Lara Croft |
| Keeley Hawes | Voice - Lara Croft |
| Kyle Mannerberg | Designer |
| Lula LaMer | Producer |
| Matt Bein | Artist |
| Matt Ragghianti | Writer |
| Matt Roberts | Programmer |
| Mattew Guzenda | Executive Producer |
| Matthew Abbott | Artist |
| Matthew Guzenda | Executive Producer |
| Mike Peaslee | Sound Designer |
| Mike Peaslee | Sound Engineer |
| Morgan W. Gray | Wii Development Lead |
| Noah Hughes | Director of Design |
| Phil Kauffold | Animator |
| Philip Tanzini (as Phil Tanzini) | Voice: Jerome 'The Kid' Johnson |
| Rick Grossenbacher | Artist |
| Ryan Goldsberry | Animator |
| Sean Vesce | General Manager |
| Shaun Budhram | Animator |
| Stephen Jay Blum | Voice: Tihocan |
| Steve Blum | Voice - Tihocan |
| Tim Longo | Wii Creative Director |
| Toby Gard | Writer/Director |
| Tom Fong | Programmer |
| Troels B. Folmann | Music Composer |
| Yu Gu | Artist |
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Comments
| -PaNdOrA- (on 09 April 2011) Holy crap! I didn't know this sold that much in EMEAA :o | |
| spurgeonryan (on 22 December 2009) How about instead of giving us another port when the next game comes out , eidos just re ship this game so it can get some more sales. why not? it will be about the same in quality as the crap they are gonna give us. so tired of companies giving us garbage | |
| MEnkeli (on 30 October 2009) Apart from the camera this was a really nice game! | |
| clapiotis (on 21 September 2009) where is europe? | |
| Frinaldo (on 01 May 2009) this is an OK game, to many annoying moments where one little misstep will have you do a lot over and over again | |
| Kenology (on 05 December 2008) @ novasonic - I'm playing through the game now and it's really good. The camera control can be a nuisance as you have to hold the C button and move the cursor to move the camera, but I soon got used to it. I picked up Underground for Wii and that's been fixed. Other than that, great game. | |
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