Need for Speed: ProStreet

Global Total as of 12th May 2012 (units): 1.98m
Platform: Xbox 360Also on: Nintendo DS, Wii, PlayStation 3, PlayStation 2, PlayStation Portable, Personal Computer
Developer: EA Black Box Genre: Racing

Total Units

North America: 1.02m 51.3%
+ Europe: 0.75m 37.8%
+ Japan: 0.01m 0.4%
+ Rest of the World: 0.21m 10.5%
= Global 1.98m

Release History

BoxartTitlePublisherRegionDateDistribution
Need for Speed: ProStreet Electronic ArtsNorth America15th November 2007Retail
Need for Speed: ProStreet Electronic ArtsEurope23rd November 2007Retail
Need for Speed: ProStreet Electronic ArtsJapan19th March 2008Retail

Characters

Character
Ryan Cooper
Ryo Watanabe

Comments

OMEGA R1PP3R117 (on 27 February 2010)
After playing Most Wanted and Carbon i was all like "yaaay" but then.. i only played it to get up my gamerscore and sold it. Directly.
MontanaHatchet (on 21 May 2008)
ES and VF5 are very Japanese-oriented, and they still sold about as well as we could expect from the 360.
Oemenia (on 11 May 2008)
This game sucks, why does it sell, why cant Eternal Sonata or Virtua Fighter 5 sell...
I LOVE GIGGS (on 31 January 2008)
Million seller !
JSR21278 (on 13 January 2008)
I adgree!!!!!
--OkeyDokey-- (on 10 December 2007)
how is this peice of crap the highest rated 360 game?
i'll take care of this...
View all