Resident Evil VII: Biohazard

Global Total as of 28th Oct 2017 (units): 2.32m
Platform: PlayStation 4Also on: Microsoft Windows, Xbox One
Developer: Capcom Genre: Action

Total Units

North America: 0.61m 26.1%
+ Europe: 1.04m 44.9%
+ Japan: 0.36m 15.4%
+ Rest of the World: 0.31m 13.5%
= Global 2.32m

Release History

Resident Evil VII: Biohazard CapcomNorth America24th January 2017Retail
Resident Evil VII: Biohazard CapcomEurope24th January 2017Retail
Resident Evil VII: Biohazard CapcomJapan26th January 2017Retail

Game Overview

Resident Evil VII: Biohazard is an action game developed by Capcom and released on Microsoft Windows, PlayStation 4, Xbox One.


spacedelete (on 05 December 2017)
@WagnerPaiva not weird at all. game is
awful and turned an action franchise
into a shitty amensia clone. goes to
show sales speak loader than words and
shows people do want action. horror
simply doesn't sell. in fact remove the
resident evil branding from this game
and it would have bombed even worse.
WagnerPaiva (on 08 September 2017)
My favorite RE since RE2. Weird it sold
so little
spacedelete (on 09 August 2017)
capcom was expecting 4
million sold copies of resident evil 7
when they just got 3.5 shipped. they
also expect 10 million lifetime sales
which is laughable as even the mass
appealing and marketed resident evil 4,
5 and 6 couldn't even do that yet they
expect some lame outlast clone to do
that. not happening and the proof is in
the sales charts where resident evil 7
is almost off the charts. the game has
no legs and is already dead. its
entertaining that your ignorance is
consuming your puny mind.
Salnax (on 25 June 2017)
I doubt Capcom is very worried about
these numbers. Capcom said they only
needed about 2.5 million sales across
platforms to recoup losses, and the team
that made this was about 20% the sze of
the one that made RE6. And with the new
free DLC coming out, the game should pop
up and attract notice again over the
Shikamo (on 11 June 2017)
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