Final Fantasy XIII-2

Global Total as of 29th Dec 2018 (units): 0.73m
Platform: Xbox 360Also on: PlayStation 3, Microsoft Windows
Developer: Square Enix Genre: Role-Playing

Total Units

North America: 0.36m 49.3%
+ Europe: 0.29m 40.1%
+ Japan: 0.02m 2.1%
+ Rest of the World: 0.06m 8.5%
= Global 0.73m

Release History

Final Fantasy XIII-2 Square EnixJapan15th December 2011Retail
Final Fantasy XIII-2 Square EnixJapan15th December 2011Retail
Final Fantasy XIII-2 Square EnixNorth America31st January 2012Retail
Final Fantasy XIII-2 Square EnixEurope03rd February 2012Retail
Final Fantasy XIII-2 Square EnixEurope03rd February 2012Retail

Game Overview

Final Fantasy XIII-2 is a Japanese role-playing game developed and published by Square Enix for the PlayStation 3, Xbox 360, and Windows PC. It is a direct sequel to Final Fantasy XIII, taking place three years after "The Fall", and follows Serah Farron, the younger sister of FFXIII-2 protagonist Lightning, and Noel Kreiss, a mysterious boy from a desolate future.

On the day that Vanille and Fang saved Gran Pulse from "The Fall", Lightning went missing. Everyone says that she never made it out of the crystal pillar, but Serah remembers her smile on that day. Meanwhile, Lightning has been tasked with guarding the goddess Etro form a mysterious man named Caius Ballad, who seems to want the collapse of time itself.

External Links


oniyide (on 27 July 2014)
I'm willing ot be that MS put up alot
of money to keep these games on their
system. They dont really care aobut the
series perse but having this on the Xbox
takes a weapon away from their
competitors. They arent expanding
anything lets get real. Combined sales
of FF13 proper is still less than 7,8
and 10. and this has done even worse.
T.Rexington (on 22 January 2014)
Only really sold 70,000? They sold
double within the first month of the US
release. As far as an exact number, none
of us know that type of data unless the
publisher releases it. VgChartz doesn't
have access to that type of information,
so none of us will know. This idea
however that this game was a bust is a
bit ridiculous in my opinion. If this
game was really unprofitable on the 360,
does anyone here honestly thinks that
Lightning Returns would be on the 360?
That SE would take that chance? I'm not
saying it's driving mega profits or
anything, but SE has to be pleased with
FFXIII-2 sales to some extent otherwise
they would have cut off the extra fat
and maximize their profit. Let's also
not forget that this game had a ton of
DLC, which might have added to the
overall profit.

At the end of the
day, let's not try and put too many
unknown factors as reason for why SE
shouldn't try and expand Final Fantasy
when there's definitely a market to be
had there. They really have to make a
quality game though and hopefully LR
will at least be a positive swan song to
the XIII series.
oniyide (on 13 January 2014)
@T.Rexington you know the game dropped
from 60 bucks to 20 within 6months
right? How much money did they really
make if this game only sold about 70k?
T.Rexington (on 13 January 2014)
Also, I agree with Kresnik. I don't see
LR sales being too hot for the 360.
Combination of XIII's rep, new console,
and that it'll be smashed in-between
two other RPGs (Fable Anniversary and
South Park). LR has the cards stacked
against it for sure.
T.Rexington (on 13 January 2014)
@think-man Unless it's unprofitable to
do so, I'm wagering that 630,000 units
is something SE looks favorably on
overall for a multiplat. In my opinion,
porting some older games to the 360 or
X1 could net them a nice side profit as
well. Especially now that there's a
void in the general RPG department for
the X1. Just about no competition.
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