BioShock Infinite

Global Total as of 29th Dec 2018 (units): 1.82m
Platform: PlayStation 3Also on: Xbox 360, Microsoft Windows, Mac OS X
Developer: Irrational Games Genre: Shooter

Total Units

North America: 0.74m 40.8%
+ Europe: 0.74m 40.5%
+ Japan: 0.04m 2.4%
+ Rest of the World: 0.30m 16.2%
= Global 1.82m

Release History

BioShock Infinite 2K GamesNorth America26th March 2013Retail
BioShock Infinite 2K GamesEurope26th March 2013Retail
BioShock Infinite 2K GamesJapan25th April 2013Retail
Bioshock Infinite: Burial at Sea -- Episode Two 2K GamesNorth America25th March 2014Playstation Store

Game Overview

Bioshock Infinite is a first-person shooter, developed by Irrational Games and published by 2K Games for the PlayStation 3, Xbox 360, Microsoft Windows and Mac OS. It is the latest entry in the BioShock series and although it doesn't take place in Rapture, it features similar gameplay, features and concepts.

Set in 1912, players assume the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned since childhood. During their daring escape, Booker and Elizabeth form a powerful bond -- one that lets Booker augment his own abilities with her world-altering control over the environment.

External Links


Terraqueous (on 19 June 2016)
Japan hasn't failed in Sales, Japan has
the lowest Population compared to
Europe, America and the rest of the
-girgosz- (on 04 November 2013)
I bet it's over 3 million if we count
digital sales and holidays are upon us.
It's really sad that some people call a
3 million+ game a bomb.
Statix (on 21 July 2013)
@thewastedyouth: Well, to be fair, Japan
likes games where they can SEE the
character they're controlling. And that
character needs to have spiky blue or
blond hair. Oh yeah, they have to use
swords as their primary weapon also.
thewastedyouth (on 18 July 2013)
Japan fails again
Statix (on 14 July 2013)
I'm shocked that this game can't sell
a million on PS3! I've heard some news
reports about this game being a sales
and critical success, but it looks like
that's not reality.

I thought the story was amazing, and far
more grandiose and epic in scale than
Bioshock 1. The way it deals with
concepts like alternate universes (as
well as racial/class inequality) is
truly grand in scope, and unlike any
story I've seen in a game before. My
guess is that you just got lost in the
parallel universes storyline, and
that's why you didn't get it.
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