Forza Horizon Dev Working on Open World Action RPG - News
by William D'Angelo , posted on 27 November 2017 / 4,089 ViewsForza Horizon developer Playground Games has opened up a new studio that will be working on an "open-world action RPG."
Playground has just acquired new office space in its hometown of Leamington Spa and is 17,365 square feet.

Sean Eyestone, senior producer at Battlefront II developer EA DICE, has joined the team, as well as Gran Theft Auto V game designer Will Kennedy. Juan Fernandez di Simon, who previously worked as the senior designer on Ninja Theory's Hellblade, was hired to be the principal combat designer.
"We're delighted that we've secured a second studio to house our new team," CEO Gavin Raeburn told GamesIndustry. "This is a hugely exciting project that is already attracting world-class talent to Playground.
"The combination of new blood and experienced Playground team members is already showing huge promise and I'm excited to see this talented group contribute to Playground's continued success."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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If they can make an openworld game asgood as there driving games than Masterpiece incoming.
Wouldn't it be funny if they continued work on Scalebound
Thats good stuff
That's cool. The Forza Horizon games are really good, and I'm interested to see how this turns out. Also, I wonder if this will come to the PS4. Playground are an independent studio, but so far they've only msfer games for Xbox.
Scalebound lis being reworked into Fable 4. Confirmed!
Awesome. I wonder how far alone in development it is.
Leamington Spa, nice place
This must be the Horizon: Zero Dawn clone that the artists collective at Microsoft ordered to be squirted out at the factory.







