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Alternative Names

グランツーリスモ3 A-spec


Polyphony Digital



Release Dates

07/09/01 Sony Computer Entertainment
04/28/01 Sony Computer Entertainment
07/20/01 Sony Computer Entertainment

Community Stats

Owners: 485
Favorite: 30
Tracked: 4
Wishlist: 4
Now Playing: 3

Avg Community Rating:



Some say there's nothing finer than a well-crafted automobile. But with over 150 of the world's top performing sports cars, luxury autos, modified street runners, rally racers, and prototype evolutionary automobiles, the finer driving experience may be in Gran Turismo™ 3: A-spec. The flawless third edition of the racing series that is studied by all other racing game designers creates a new paragon of graphic and handling distinction. Recreating racing excellence to the last detail of physics and automotive engineering with the assistance of the manufacturers such as Aston Martin, Lotus, Nissan, and Ford Motors, the evolution of racing realism is unmatched by any other game. And with undeniably stunning visuals set in glinting cityscapes and on swirling rally tracks, no game approaches its beauty. Come around a corner at dusk, and blinding sunlight will blaze across your windshield. Whip through country roads and marvel as the reflection of nearby trees gleams off of your sedan. Skid across slick wet roads and watch the spray of your wake douse your opponent in a wall of mist. From the perfect lines of real automobiles settling on their shocks to unprecedented effects only possible with the PlayStation 2, this is the pinnacle of racing.

Meticulously refined. Obsessively technical. Viciously fast. The world's most technically advanced racing experience delivers capabilities beyond any game.

Key Features:

  • Broadcast-quality visuals that blur the line between game and reality
  • 4,000 polygons per vehicle for exceptional detail, right down to the disc brakes behind the wheels
  • Amazing special effects: impairing sun-glare, shimmering heat waves, real-time reflections, and much more!
  • 2 modes of play: Arcade, for those who love the thrill of speed, and Simulation, for the hardcore gamer who longs for the complete racing experience
  • Rally racing with a refined physics model to challenge your off-road driving skills
  • Advanced opponent behavior and calculated physics; “emotion” physics where players sense other cars reacting to sneering passes and jarring cut-offs
  • Each car carefully designed according to the exact specifications of its real-life counterpart
  • Analog controls and pressure-sensitive buttons on the DUALSHOCK® 2 analog controller to ensure precision steering, braking, and acceleration
  • Intense 2-player racing plus, i.LINK compatibility that allow up to 6 players to race simultaneously
  • An amazing soundtrack featuring 20 of yesterday's, today's, and tomorrow's biggest bands including exclusive original songs and remixes
  • Enhanced Replay mode that allows players to create their own dynamic replays
Source -

Latest Screenshots

Latest Updates

Screenshots Added Garamond 13th Sep 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Critic Review Added to Database Fab_GS 03rd Aug 2009
Game Banner Added to Database Leunam 28th Jul 2009
Game Information Updated oliist 07th Jul 2009

Shipping Total

14,890,000 Units
As of: September 30th, 2017

Opinion (40)

STRYKIE posted 20/10/2013, 09:07
@Mr Puggsly - the game wasn't widely bundled, you have to remember at the time, there wasn't any racing games on any other platform that delivered a scale of visuals and content that GT3 did.

Coupled with the fact that it was one of the earliest PS2 games to go Greatest Hits/Platinum, it was a no-brainer for the best selling PS2 game until San Andreas, notice it's also the only GT game where the US has the biggest sales numbers by a heavy margin.

I do agree that Halo has a bigger core market, just GT in general is more of a something for everyone IP.
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CGI-Quality posted 17/05/2013, 12:57
@ Puggs: Halo 3 had a good lot of bundles. I just don't think, at that time, that a Halo game could have ever taken a GT game. These days, who knows, but GT5 is only a little over a million behind Halo 3 and both have had their share of bundles. In the end, GT5 could even, potentially, outsell it.
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DieAppleDie posted 02/04/2013, 01:41
Ugh....i have to agree with Turkish here...
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Turkish posted 16/11/2012, 08:26
Beast game, best race game ever made. Thank you Polyphony.
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Mr Puggsly posted 13/02/2012, 06:31
@ kyuu - Halo can achieve these numbers with the same massive bundling.
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Kai Master posted 27/01/2012, 10:31
14.89m for years and now 14.90m by magic ? PS2 had several adjustments today : San Andreas and Vice City were upped too.
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