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Forums - Sales Discussion - Famitsu Sales: Week 9, 2021 (Feb 22 - Feb 28)

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How can Switch with two big launches still sell the same? Probably very stock limited. EDIT: Looking at the breakdown - hybrid Switch lost sales to last week, that model clearly is stock limited.

Story of Season starts strong, as expected. BD2 has a weaker launch than the original game, but still good. Super Mario 3D world has surprising good legs, still is ahead of Momotaro.

PS5 starts to look quite healthy, nearly half as much units as Switch this week.

Last edited by Mnementh - on 04 March 2021

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Hopefully now people who were comparing PS5 to Wii U can see that its a stock limitation and not lack of demand. There is no visible brand crisis as was being implied by many,



Small bump for Switch, also another easy win over 2020. PS5 sees a great increase this week, the deficit against the PS4 launch dipping under 200k

WeekPS4PS5Weekly Diff.PS4 Cumul.PS5 Cumul.Cumul. Diff.
1309,154118,082-191,072309,154118,082-191,072
265,68542,891-22,794374,839160,973-213,866
335,29440,4595,165410,133201,432-208,701
429,67711,893-17,784439,810213,325-226,485
535,37411,056-24,318475,184224,381-250,803
623,32717,578-5,749498,511241,959-256,552
713,40110,632-2,769511,912252,591-259,321
813,03413,188154524,946265,779-259,167
914,39611,164-3,232539,342276,943-262,399
1012,7127,328-5,384552,054284,271-267,783
1111,48617,3485,862563,540301,619-261,921
128,48025,94817,468572,020327,567-244,453
136,79213,5246,732578,812341,091-237,721
147,54322,89015,347586,355363,981-222,374
156,50825,03718,529592,863389,018-203,845
169,46633,83824,372602,329422,856-179,473


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Switch seems to be suffering from stock issues at the moment. Ps5 is starting to do some pretty OK numbers now thankfully.



Expected results for Olive Town's launch, hopefully Marvelous is able to address some of the issues with the game in the coming weeks. 

Top 10 Third Party launches on Switch

  1. Momotaro Dentetsu (Konami) - 345.697
  2. Dragon Quest XI S (Square Enix) - 303.204
  3. Story of Seasons: Pioneers of Olive Town (Marvelous) - 202.396
  4. Hyrule Warriors: Age of Calamity (Koei Tecmo) - 173.215
  5. Yo-kai Watch 4 (Level 5) - 150.721
  6. Dragon Quest Builders 2 (Square Enix) - 127.404
  7. Octopath Traveler (Square Enix) - 109.579
  8. Monster Hunter Generations Ultimate (Capcom) - 94.973
  9. eBaseball Powerful Pro Baseball 2020 (Konami) - 94.876
  10. Bravely Default II (Square Enix) – 93.061

Last edited by noshten - on 04 March 2021

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Another clean Sweep for the Switch. PS5 sales massively increase. While PS5 softwares are no where to be found.



Pocky Lover Boy! 

Switch still supply constrained I guess, but still decent numbers. PS5 hardware doing well. Third party games are having success on the Switch left and right, hopefully publishers are taking notice!



Otter said:

Hopefully now people who were comparing PS5 to Wii U can see that its a stock limitation and not lack of demand. There is no visible brand crisis as was being implied by many,

Im hoping no one here actually expects the PS5 to do less than the Wii U. It just needs FF, MH and DQ to easily outsell it. Beating the PS4 on the other hand may be a tougher goal to reach. Especially what after the PS4 vs PS3 battle.... people's predictions on the PS5 will be lower. 



Pocky Lover Boy! 

Otter said:

Hopefully now people who were comparing PS5 to Wii U can see that its a stock limitation and not lack of demand. There is no visible brand crisis as was being implied by many,

Well, it's a complicated matter, isn't it? Weekly sales of the PS5 are healthy now so that's a good sign. On the other hand software is still nowhere to be found in the charts, so it looks like this is still launch demand. We have to keep in mind the PS5 is at 422k lifetime sales right now. The Wii U had sold that after two weeks. The 3DS was at almost 600k after two weeks. The PS4 was at 500k after two months. (I'm using the VGChartz comparison tool so I hope these numbers are accurate).

I certainly wouldn't say there is a "brand crisis" in Japan for Playstation consoles, but Sony's market is shrinking (even though I'm sure not many people expect the PS5 to sell as bad as the Wii U). Even if we expect the PS5 to sell 10 million units lifetime, that's still a drop of almost 6 million units compared to the PS4 + Vita install base. The question remains: Is the current level of hardware and software sales enough to attract a large amount of Japanese third party support? And will the console sell better or worse than PS4? Because Playstation consoles (in contrast to Nintendo hardware) have actually needed good third party support in the past to sell well in Japan. If the install base is not big enough more third parties could release their games on Nintendo consoles, which would result in lower hardware sales for the PS5. We'll have to wait and see what happens.



Bravely Default did great all things considered. I hope it's at least above 115k with digital factored in.