Nintendo is under a lot of pressure of going mobile; investors and industry analysts both urge the company to go this route. And I agree. Kind of. Hear me out.
Right now the Wii U is bombing world wide, and the 3DS is slumping behind its predecessor, the DS, in sales. Why is this? While a lot can be said about the Wii U, let's ignore that console entirely for this topic. Let's instead focus on the 3DS, which isn't doing as well as the original DS, and a lot of that can be blamed on smart devices (iPhone, iPad and the likes), which is why the pressure is on Nintendo for going mobile.
And I say put certain games on smart devices! Not every game, but a select few. Let's take a look at some sales figures, shall we?
Brain Age for the DS sold 20m+ and 15m+ across two games, while the Brain Age released for 3DS has sold less than 0.5m according to VGC: http://www.vgchartz.com/gamedb/?name=brain+age
Nintendogs for the original DS sold more than 24m, while it's follow up sold 3m+ on 3DS: http://www.vgchartz.com/gamedb/?name=nintendogs
It's quite apparent that these series have lost a lot of sales, so why not put them on smart devices? It's not like those sales would take away sales from the 3DS, since there doesn't seem to be a market for them there any more. And both games would work very well with the smart devices' touch screens. I don't see the harm in releasing these games on other devices.
Other games that could do well is actually Wii Sports; imagine playing baseball on your smart phone, and use the same kind of input as Angry Birds uses. You “grab” the bat with your finger, and pull it back to strike in the same fashion you pull back the birds; you could aim the bat to swing left or right, up or down this way. The same goes for bowling, golfing and other games. Release all games separately with a $1 price tag, as well as a “bundle” with all games for $5 or something.
Another option is releasing a Pokémon Mini Game that works as an extension of a proper Pokémon game, but that could work as a stand alone game as well – just without the depth of a proper Pokémon game. It could work more in the vein of Nintendogs, where you take care of your Pokémons; feeding them, playing with them, and maybe even battling with other people over blue tooth or WiFi. Having a proper Pokémon game you could get a “mobile” code so that you'd get this mini game for free on a smartphone/tablet, while others would have to pay $5-$10 for it. It could be a stand alone game, that ALSO works as an extension to the proper game.
What do you guys think? Is this the way for Nintendo to enter the mobile market? With smaller games that doesn't compete with titles that still sell well (so Mario, Zelda and a proper Pokémon game would be out of the question), that uses touch screens in a good and meaningful way (like writing down numbers in Barin Age, or petting your dog in Nintendogs by swiping the screen).
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Furthermore, I think VGChartz should add a "Like"-button.