Now that there has been another round of news for the Vita, including a $50 price cut and more indie game announcements, people are arguing whether the Vita can become a success.
My question is: "What exactly is success for the Vita?"
For 6 years, from 2005 to 2010, the PSP sold from about 9 to 14 million units a year. Not a bad sum, and the PSP was largely a success.
Does the Vita have to reach the same high standard? Bear in mind it only sold 3.6 million last year, and is under 1.4 million in 2013 so far.
Could a lower bar like, say, 7 to 10 million a year for a few years be enough to make it a sucessful platform? Should it aim lower?
Does the very fact that the Vita is still on the market make it a success?
Does it have to beat the 3DS?
Is it enough to be sucessful in only one or a couple of markets?
Does being profitable make it a success?
I'm asking this because, from where I'm standing, I don't understand some of the optimism around the platform. I suppose that the Vita can succeed, but I'd like to know what that means before arguing the point.
Love and tolerate.