Nintendo's Other UnLocalized Wii Titles - NewsVGChartz Staff , posted on 21 September 2011 / 7,673 Views
Thanks to Operation Rainfall, chances are most of you are at least are aware of Xenoblade Chronicles, The Last Story and Pandora's Tower. If you've been a long time Wii owner, you may even be familiar with a couple of earlier titles like Disaster: Day of Crisis and Another Code R that never came to North America. Thankfully, the titles that seem to be getting the most attention are also the ones that Nintendo of Europe have or had decided to pick up for localization. All the titles listed above are, or planned to be, released in Europe. But there are some other Japanese-exclusive Nintendo titles that have gone largely ignored on the software hungry system.
Pokémon Mystery Dungeon: Adventure Squad
It's hard to believe that Nintendo wouldn't localize a Pokémon game in this day in age. Even the lack luster PokéPark Wii made it's way over to North America. Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad, Go For It! Light Adventure Squad, and Let's Go!Stormy Adventure Squad, however, did not make it outside of Nintendo's home turf. Built specifically for WiiWare, these titles continued the Nintendo DS and GBA Pokémon Mystery Dungeon series, having players take Pokémon into randomly generated dungeons to battle. The title offered free downloadable missions through WiiConnect24 and the ability to stack your Pokémon on top of each other for simultaneous attacks and to move as one. It doesn't seem to be a ground breaking title, but it's Pokémon.
If you have no idea what Takt of Magic is, don't feel bad. Sometimes I wonder if even Nintendo remembers Takt of Magic , considering the title got extremely little publicity. This title is the sequel to Lost Magic, an early game for the Nintendo DS that made extensive use of the touch screen. Nintendo decided this formula would translate well over to the Wii Remote's pointer controls, creating Takt of Magic for the Wii. The title has players drawing symbols on screen to cast spells. Using spells they need to solve puzzles and take out foes from an isometric view. Honestly, it's sort of a mystery why this title even exists in the first place, considering the original didn't exactly do that well critically or financially. But hey, why not. It's not that the title sounds necessarily bad, as one of the few publications to actually review the title, Famitsu Magazine, gave it a 31/40. That's a respectable score.
Fatal Frame IV: Mask of the Lunar Eclipse
The fourth entry in the survival horror series, Fatal Frame, is actually pretty well known, partly because of the series past localizations and it's the game that kicked off Nintendo of America's recent localization fiasco. As a joint collaboration between Nintendo, Tecmo and Grasshopper Manufacture, Fatal Frame IV seemed like a great idea. Instead of the IP owners, Tecmo, publishing the title, Nintendo held the publishing rights, which was a terrible idea. While the title showed a few signs of hope for a European release, Nintendo eventually swatted down any hope, making sure no one ever played this survival horror title in English... Not officially, at least.
If you ever wondered what the more recent Earth Defense Force titles would be like if guns and explosives were changed to swords and magic, take a look at Zangeki no Reginleiv. Developed by Sandlot, who was behind Earth Defense Force 2017, this is one of the few Nintendo titles have actually pushed blood and gore as a feature. It even supported MotionPlus, allowing you to slice apart giant foes, sending their limbs and body fluids flying. A weapon creation system helps combat stay fresh, and the title supports four player online co-op. It's a Nintendo published title that seems distinctly not like a Nintendo published title at all, but that's part of what makes it interesting.
Originally debuted for a retail release in 2008, Line Attack Heroes was a title clearly designed with motion controls in mind. Players gather soldiers who form a line behind the player. This line can then be used for a variety of attacks including whip-like strikes, an overhead smash, and other abilities to fight off foes and traverse the lands. While not originally supported, Line Attack Heroes also eventually picked up Wii MotionPlus support, but at the same time lost its space at retail. Instead, the title saw a launch on WiiWare mid-last year in Japan, but we've yet to hear any confirmation on a localized release, despite there being some localized screenshots available.
While Zangeki no Reginleiv is surprising from a gore stance, Nintendo's involvement in Captain Rainbow , to a certain extent, could be considered even more surprising. The title follows a former super hero, named Captain Rainbow, who is attempting to regain popularity with the kids. In the process of doing so he has to help other characters solve their problems. This cast includes minor, or forgotten, Nintendo characters. These problems range from a squadron of soldiers from Advanced Wars training for a volley ball game, a physically unfit Little Mac unable to box, the Golfer from the black box NES Golf having trouble with itchy, uh, golf balls, and Birdo who you have to prove is a female by finding something vibrating under a pillow in his/her house. Yeah, Captain Rainbow was doomed from the start in terms of localization.
Unlike Xenoblade Chronicles and The Last Story, the above titles aren't exactly top notch releases. But it is a bit sad to see Nintendo's Japanese only releases on Wii triple over that of the Nintendo GameCube's. Most of these titles, if not all of these titles, have little to no chance of localization now. Hopefully we won't be saying the same about Xenoblade Chronicles, The Last Story and Pandora's Tower in North America in the next few years.