Nintendo: It is Difficult to Develop Sequels to Every Game Fans Request - News
by William D'Angelo , posted on 01 July 2022 / 2,443 ViewsNintendo presdient Shuntaro Furukawa during the company's annual general meeting was asked if Nintendo would consider making new entries or remakes in franchises that have not seen a release in many years, like F-Zero and Wario Land.
Furukawa said it isn't realistic to develop sequels or remakes for every series that fans want to see make a return.
"It is realistically difficult to develop new titles and remakes, including sequels, for every Nintendo game that people request, but we are very grateful and appreciate the expectations our fans have for our games," said Furukawa via a translation from VideoGamesChronicle.
Nintendo senior managing executive officer Shinya Takahashi added, "We are always considering how to develop new titles and remakes that can be enjoyed by many players.
"During the 79th Ordinary General Meeting of Shareholders in 2019, we were asked if there were any plans to remake the Famicom Detective Club series, and, at that time, we happened to be planning a remake. That is an example where we were already actively developing such a title.
"We cannot tell you if there are any plans for future remakes of any specific game, but, during development, we are always thinking about various possibilities that players can enjoy."
It has heavily been rumored Nintendo plans to release a Metroid Prime remaster later this year as one of its big holiday titles.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Fair enough, but how long is too long to let a franchise just sit there? We're talking 19 years since the last F-Zero and 14 years since the last Wario Land. And I doubt we're on the cusp of new iterations of either those IP's lol. We were grateful that the story of the mainline Metroid games finally released but even that took 19 years lol
Good Feel is working on a game apparently, but not a Nintendo game.
https://en.m.wikipedia.org/wiki/Good-Feel
Who knows what's up with that but they might also be working on a Wario Land game. Who knows.
F-Zero GX apparently sold really badly, and the series was never that popular to begin with. Mario Kart 8 does pretty much everything the F-Zero series did, and more.
That game sold poorly because it was on Gamecube, a system was absolutely dwarfed and swallowed whole by the terminator that was the PS2. And while yes, they are both racing games, there is almost nothing else similar between MK8 and FZ GX that I can think of off the top of my head. Two completely different animals.
The PS2 was successful for many different reasons.
The momentum from the massively popular original Playstation probably helped a lot.
You're both right. The PS2 was one of the highest-quality DVD players and was cheaper than standalone DVD players of similar quality. The PlayStation brand also had incredible momentum going at the time, and an incredibly strong lineup of games. It also had weaker competition than the PS1 did, with Sega surviving on loans from its CEO, Nintendo in a weak position from the N64, and Microsoft an unknown quantity in console gaming.
F-Zero was never a popular series. The SNES game sold more than the N64, GBA, and GC games combined. Its big gimmick was a sense of speed, and Mario Kart does that pretty well now.
Other games performed well on GameCube. And the gba releases didn't do so well either. And one was a launch title. F-zero games have been on nearly a 1/2 previous game sales trend since the beginning.
Nintendo probably thinks the numbers just aren't there. And they have the data to prove it.
But if you're running a business like Nintendo, how do you gauge actual demand vs a vocal minority. I'd buy a new f-zero. But if they have seen a steady decline in interest, why would they "take a chance" on something that is seemingly a guaranteed failure.
I don't know if that's true or not if they actually made a new game, but I can't see any evidence that people would actually buy a new f-zero given the lack of interest in the past. If GX actually sold 1 million copies, it would at least be a risk rather than almost certainly throwing money away.
And I'm one of the people who actually bought every f-zero game.
Saying MK8 does what F-Zero did, just because both are racing, it's like saying Mario Strikers does what FIFA does because both are football. The only similitude between both of them, is that you have to be 1st place to win the race.
We want Star Fox Adventures 2!
The most people ask for a sequel of F-Zero and Earthbound for ages. The longer they wait, the higher is the chance that they can't match the expectations.
There is never going to be another Earthbound. Fullstop. Shigesato Itoi doesn't want to write another one. People should just start to accept it and focus on other things. And - spoiler alert - it's okay.
Make them when they are ready and they have something good to make. Dont just release them because fans are impatient, thats how bad games are made. Ill wait.
I want a Super Wave Race, like the last Smash game...
Instead of remake and sequels they should release Gamecube Virtual Console
Would love to have Tales of Symphonia, Skies of Arcadia, and Fire Emblem: Path of Radiance on Switch.
Hate to pop your dreams but these are exactly that type of games that would be sold extra, because they can.
On the contrary. I'd rather buy these games separately rather than have them tied to a subscription service. Point is moot, anyway, since I don't see either way happening anytime soon.
We've had VC, now we have subscription. Both have pros and cons, none is better than the other. I enjoy the sub model very much, actually, since it gives me access to games that I would never pay a cent for. At the same time it's making me happy for giving me the chance to play them. Like Comix Zone.
It's not anytime. I get what youre saying bit ANY TIME is a bit dramatic. This thing will last for many more years. We will have to wait and see what comes next but it's much much muuuuuuuuuch too early to fear the end when we haven't even reached the middle yet.
But in regards to the point your making: yes, one day it will be gone. But we don't know what will happen afterwards, if there will be a replacement, a transaction service or whatever I don't know, anything. As a matter of fact, I know for sure that this subscription service is faaaaaaaaaaaaaaaar cheaper than VC. Just look at all the N64 games we got till now, each is being sold at 9.99 in the eshop on the Wii U. Paying for just these ca. 15 games alone is more expensive than what I paid for the entire NSO until now in total and I still haven't even considered all the NES, SNES and Mega Drive games in my library.
Dude, you annoy me. I really want to know if there is anything on this entire planet that doesn't offend you. Yeah be salty, I don't care.
As long as it sells good u have to fcking make a sequel,
Strike while the iron is hot and well you would be wasting an opportunity!
Yo gonna cry over yo own spilled milk and be kicking urself coz u didn't take de advantage dumbass ninty haha!
Love the photo chosen lol
Not every franchise needs a sequel. It's sometimes better/cooler to leave a masterpiece untouched. This can be said with movies as well, some franchises are ruined with a terrible sequel. If they're going to make a new entry to the series, I hope they make it with fan service first.
I wish Nintendo would do a couple of acquisitions, rather than just "partnerships.". Their internal teams are amazing but can only do so much. Koei Tecmo would be a perfect fit for Nintendo, since not only are they heavily involved with Nintendo IP anyway, it would also give Nintendo properties like Ninja Gaiden, Dead or Alive, Dynasty/Samurai/Orochi Warriors, and Atelier. Plus Gust could be utilized for other properties, and Team Ninja could help with Smash in addition to DoA being Nintendo's entry into the market of games like SF and Tekken.
Sega would be an even more awesome acquisition for them, but K-T is a lot more manageable.
"it would also give Nintendo properties like Ninja Gaiden, Dead or Alive, Dynasty/Samurai/Orochi Warriors, and Atelier"
Switch is already getting all of those games except for Dead or Alive.
That is true. But when you keep doing only for some specific franchises there will be less manpower to do some of the other IPs even if you could release a few of them in rotation.
What people have forgotten is that we are in 2022, not in 2000 anymore. It was CLEAR to understand that the death of the Dreamcast was the starting point of a new era, where capitalism and profit would lead, not passion and love anymore.
There are like a dozen more IPs that they can make sequels to that didn't have a new game release on the Switch.
Rhythm Heaven, Style Savvy, like the article mentioned Wario Land, a 2D Mario game, Mario & Luigi, Mario vs. Donkey Kong, Captain Toad, Mario Baseball, Punch Out; Pokémon Mystery Dungeon, 2D Zelda and Advance Wars just got remakes (the later didn't release yet) and several more.
All of the ones I just mentioned except for Advance Wars and Punch Out have always been bigger sellers than F-Zero ever was.