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The Wayward Realms is an Open-World Fantasy RPG by Former Elder Scrolls Leads

The Wayward Realms is an Open-World Fantasy RPG by Former Elder Scrolls Leads - News

by William D'Angelo , posted on 02 August 2021 / 1,207 Views

Once Lost Games has announced a new open-world fantasy RPG, The Wayward Realms, for PC via Steam. It isn't known if the game will release on any other platform. 

Ted Peterson and Julian LeFay, lead developers of the team behind the original Elder Scrolls, Arena, and Daggerfall, are leading the team who is developing The Wayward Realms that is described as a "Grand RPG." 

View the teaser trailer below:

Here is an overview of the game:

Under the direction of Ted Peterson and Julian LeFay — lead developers of the team behind the Elder Scrolls Arena and Daggerfall—Once Lost Games is creating a new open-world fantasy RPG where choice, consequence, scope and role-playing will be experienced like never before in a realistically-scaled open world in a new class of game: The Grand RPG.

The Wayward Realms is set on a group of over one hundred, realistically scaled, islands, known collectively as the Archipelago, where scores of factions vie for influence and power. Kingdoms strive to maintain their dominance, upstarts seek to earn a place at the top, and dynasties set generational plots into motion. Should the player earn a position of prominence, they may change the course of history. However, they must first prove their worth battling rivals, mercenaries, monsters, spirits, and demons. On their quest for fame and fortune, players will venture through strange lands, delve into foreboding dungeons, and traverse kingdoms full of humans, elves, orks, dwarves and a few other unusual races.

Welcome To The Archipelago!

  • A Massive World. No, really! Way bigger than most other games you can think of. Big cities with hundreds or thousands of NPCs, deep, dark, dangerous forests, gigantic mountain ranges, sprawling swamps and marshlands, vast oceans, and more, brought to life through dynamic, procedural generation.
  • Constantly Evolving Experience and Story. A virtual Game Master keeps things interesting for you, making other characters and their factions react and plot their next move based on your actions, resulting in no two players having the exact same game experience. World events have very different effects in the life of a socializing aristocrat, a thief entrenched in underworld conspiracies, a scholar collecting ancient artifacts, or whatever role you craft for yourself.
  • Real Role-Playing. You’re not playing some prebaked warrior or mage, but a character class of your design, with customized skills and abilities to craft your own spells, potions, and enchantments. Want to try playing a character who is really, really outside the box? We got you.
  • A World Full of Lore. We call it Wayward Realms for a reason. On the surface, things may have that familiar, medieval fantasy look, but dig a bit deeper and there’s a lot to learn. From the multiple moons in the sky, to the libraries worth of books, to the multiple cultures of each race, there is always something new to discover.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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2 Comments
LivncA_Dis3 (on 03 August 2021)

Yeah hopefully this fcking makes a huge impact and huge dent in Bethesda's ego and quality control!

Skyrim was full of trashy bugs and glitches they can't let that be the new normal!

  • +4
Hynad (on 02 August 2021)

This will be an interesting production to follow. It’s about time another studio attempts to tackle the same type of games that has been so far pretty unique to Bethesda. If they can one-up the TES series, it should compel Bethesda to push their craft in a manner that’s less incremental then what they’ve been doing for years now.

Here’s hoping the project flourishes into something good.

  • +4