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Difference in Xbox Series X|S and PS5 CPU is 'So Small,' According to Dev

Difference in Xbox Series X|S and PS5 CPU is 'So Small,' According to Dev - News

by William D'Angelo , posted on 02 June 2021 / 1,784 Views

Milestone’s Alex Zucca, the director for the upcoming game Monster Energy Supercross – The Official Videogame 4, spoke with GamingBolt in an interview. 

He was asked about the power gap between the CPU in the Xbox Series X and PlayStation 5 and he said there is practically no difference between the two. 

"The difference is so small that I honestly wouldn’t even call it a difference," said Zucca. "As usual it is not always just about raw power to use, but about exploiting it in a clever and optimized way. Only time will allow us to understand, in terms of development, what advantages can be obtained from both CPUs: we are very excited to see the bright future unfolding before our eyes."

Difference in Xbox Series X|S and PS5 CPU is 'So Small,' According to Dev

Monster Energy Supercross – The Official Videogame 4 will launch for the Xbox Series X|S, PlayStation 5, PlayStation 4, Xbox One, and PC on March 11.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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12 Comments
Pemalite (on 09 March 2021)

We have known this since the hardware reveal... What... A whole year ago? How is this news?

  • +5
Cerebralbore101 Pemalite (on 10 March 2021)

It's not. WDA posts a ton of stuff that isn't news though. Gotta farm them clicks!

  • +1
kazuyamishima (on 09 March 2021)

Indeed it is.

  • +3
MastermindPT (on 10 March 2021)

Its all about how optimized is the architecture of each console, how well every component communicates with each other, and on this case PS5 has a better architecture, also the PS5 use Oodle and Kraken technologies, providing the most efficient and fastest method for data compression.

  • 0
Jannlee48504 (on 09 March 2021)

Now compare the GPUs

  • 0
Mystro-Sama (on 09 March 2021)

The armchair engineers on the internet will say otherwise.

  • 0
LivncA_Dis3 (on 09 March 2021)

Raw power vs optimization
Lots of power but doesn't use it properly vs a substantial amount used to it's full capabilities

  • 0
Pemalite LivncA_Dis3 (on 10 March 2021)

For all intents and purposes they are the exact same CPU.
Same Micro-architecture, almost the same clockrates (No one cares about 300Mhz~), same core and thread counts, same SIMD instructions.

It's like Jaguar all over again, basically the exact same minus a few nuances... And despite the Xbox One having the faster CPU for the entire 8th generation, it never really showcased any real advantages except for in a few key outlier games.

  • 0
Azzanation (on 09 March 2021)

There basically is no difference when comparing raw numbers, However.. its more the throttling of the PS5 that is the bigger question on future next gen games. XSX uses a 3.6GHz with zero throttling where as PS5 uses 3.5GHz with throttling, meaning that 3.5 number will vary depending on the load where XSX will constantly remain at 3.6 without any issues. Time will tell of course.

  • -3
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Azzanation zero129 (on 10 March 2021)

Series S runs at a constant 3.4GHz with no throttling. What exactly is your point?

  • 0
yvanjean (on 09 March 2021)

Witcher 3 got ported to the Switch. Every game is scalable and everything will be better on PC in the future.

  • -4