Phil Spencer on Halo Infinite Delay: Game Will be Better and Release When People Can Find an Xbox - NewsWilliam D'Angelo , posted on 01 December 2020 / 1,893 Views
Microsoft originally planned to have Halo Infinite as the big launch title for the Xbox Series X and S, however, due to issues the game was delayed to 2021.
Head of Xbox Phil Spencer in an interview with The Verge said it was a big miss on their part with not having Halo Infinite at launch. However, it does mean they will release "a better Halo game at a good time when people can actually get a console."
"We were very public about Halo Infinite and our desire to have Halo at launch," said Spencer. "I do think there’s some great launch games that are there to go play, that maybe get lost in this dialogue about who’s got the better launch lineup, which is a downside.
"I’m playing a lot of Tetris Effect from my friend, Mizuguchi, and the team, and it’s awesome. We wanted Halo at launch. We thought it would have been a real cultural moment for us as Xbox. Last time we had done that was the original Xbox and Halo: CE.
"From a business standpoint, I’m selling every console I can build. It’s hard for me to point out how I would be selling more consoles today. I wouldn’t be. There’s also a fan promise, and that’s not lost on me that people want to see new great games that play on their new platform that they purchase. That’s a commitment that we believe in.
"We’ve made huge investments in our first party [games], in growing the amount of games that we can build that can be special on Xbox, that can be there for our Xbox fans, so that they feel like they made the right purchase.
"[Halo] was a miss on our part. I wouldn’t change the decision based on the right game, [a] healthy situation for the team, and how they’re working. Absolutely, it’s something that we had planned for, Bonnie Ross who runs the studio and I, to have Halo there.
"In the long run, I think what’s going to happen is we’re going to get a better Halo game at a good time when people can actually get a console. I feel good about that. I think the game will be better for the time that we’re giving it."
"I feel good, really good, the best I’ve ever felt about our roadmap.," he added "But yeah, it would have been really great to have Halo at launch."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at firstname.lastname@example.org or on Twitter @TrunksWD.