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Jim Ryan: PS5 Games Could Be More Expensive to Develop

Jim Ryan: PS5 Games Could Be More Expensive to Develop - News

by William D'Angelo , posted on 05 December 2020 / 2,506 Views

Sony Interactive Entertainment President and CEO Jim Ryan in an interview with GamesIndustry stated with improved technology of the PlayStation 5 it will lead to better graphics and potentially an increase in budget for games for the next generation. 

"I think, to the extent that the technology enables the graphics side of it to become more interesting and life-like, [the games] will become slightly more human intensive and capital intensive to produce," Ryan said.

"So yes, we think there probably will be an increase in development budgets. We don't see it as being a massive increase, and that's why we want to do more faster than we have ever done before, to provide a fertile install base for people who make games to be able to monetise against. If we can keep pace with a likely increase in development costs, then the industry can continue to prosper."

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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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14 Comments
Lucca (on 01 June 2020)

I can only imagine how AAA publishers will take this quote to justify another atrocious money-grabbing scheme.

  • +8
Mr Puggsly (on 01 June 2020)

If you're the business of making visually cutting edge games, I would imagine.

  • +3
DonFerrari (on 01 June 2020)

That is expected, and if they manage to keep the cost increase small it means that no-AAA games will be cheaper to produce thanks to the new features and tech on it, so all positive.

  • +2
hush404 (on 02 June 2020)

That's always said... but man... there has never been a better time for development tools. That barrier is dropping so low now that anyone can get in on it and I'm willing to bet that spreads into the big guys too.

  • +1
ReclusiveExclusive (on 02 June 2020)

Can't wait to see what Sony 1st party devs do with this power. These games will be expensive indeed.

  • 0
V-r0cK (on 02 June 2020)

I'm fine with this. Personally I've always wonder about this for awhile in which how can some games be released full price as others when the quality isn't even close to a AAA game.

  • 0
Jranation (on 02 June 2020)

No wonder Nintendo earns a lot of money. Their games wont be as high budget as the PS4 and XSX games and Nintendo doesnt lower their prices until a longer period of time have passed.

  • 0
Chazore Jranation (on 02 June 2020)

But their game prices to the public remain higher in the end.

  • +1
khotboat Jranation (on 02 June 2020)

Not true. PSN made more revenue than nintendo as a whole in 2019 and Nintendo made a profit of 1.7 billion dollars compared to Sony's 8.2 billion and Microsoft made a crazy 40 billion.

  • 0
khotboat Jranation (on 02 June 2020)

Not true. PSN made more revenue than nintendo as a whole in 2019 and Nintendo made a profit of 1.7 billion dollars compared to Sony's 8.2 billion and Microsoft made a crazy 40 billion.

  • 0
TheMisterManGuy (on 02 June 2020)

Obviously. AAA games get more expensive to make each gen because with increased power, comes increased audience expectations. Nothing wrong with that statement.

  • 0
KratosLives (on 01 June 2020)

Maybe not so, if the time to triangle decreases, and alot of bottlenecks are reduced to the power of the system , ssd and so in, in may counter the needed bigger budget, game smight actually be easier to develop for, even with AAA.

  • 0
Trunkin KratosLives (on 02 June 2020)

Time to triangle is already super low on XB1/PS4, no? I don't know how much quicker it can get

  • 0
OneTime KratosLives (on 02 June 2020)

The bulk of the cost in developing a game is in the graphics and animation. Everything in a game needs to be modelled in a 3d program, the code to put it onscreen is a pretty small (and reusable) in comparison...

  • 0