Doom Eternal is the 'Best Game We’ve Ever Made,' Says Lead Programmer - News
by William D'Angelo , posted on 15 January 2020 / 2,138 Viewsid Software lead engine programmer Billy Khan via Twitter says Doom Eternal is the best game the developer has ever made.
"DOOM Eternal is the best game we have ever made," said Khan. "It is brilliant. I cannot wait for everyone to finally play it. It runs butter smooth. The combat is fluid as silk. idTech7 is pushing so much geometric detail. The image quality is bonkers. Get excited!"
DOOM Eternal is the best game we have ever made. It is brilliant. I cannot wait for everyone to finally play it. It runs butter smooth. The combat is fluid as silk. idTech7 is pushing so much geometric detail. The image quality is bonkers. Get excited!
— Billy Khan (@billykhan) January 14, 2020
Here is an overview of the game:
As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear…until it is done.
Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat.
Slayer Threat Level at Maximum
Armed with a shoulder-mounted flamethrower, retractable wrist-mounted blade, upgraded guns and mods, and abilities like the Double Dash, you're faster, stronger, and more versatile than ever.
Unholy Trinity
Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo to become the ultimate demon-slayer.
BATTLEMODE
BATTLEMODE is the new 2 versus 1 multiplayer experience built from the ground up at id Software. A fully-armed DOOM Slayer faces off against two player-controlled demons, duking it in a best-of-five round match of intense first-person combat. BATTLEMODE launches with 6 handcrafted maps and 5 playable demons – the Marauder, Archvile, Revenant, Mancubus and Pain Elemental.
Doom Eternal will launch for the PlayStation 4, Xbox One and Windows PC on March 22, 2020, and for the Nintendo Switch at a later date.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Doom 2016 was absolutely excellent. It captured the feel of classic Doom perfectly, while bringing the whole thing up to today's standards. I'm excited to see how they've improved on it. This is a day one buy for me, and I almost never do that anymore.
He would say that, but I have little doubt that the gameplay would be solid. The problem is the business practices Bethesda will push into Doom Eternal. The season pass is already a red flag, so we'll see where it ends up.
Ok now i am really pumped for this. My PC is ready.