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Fortnite Hits Record 78.3 Million Players in August

Fortnite Hits Record 78.3 Million Players in August - News

by William D'Angelo , posted on 21 September 2018 / 3,611 Views

Epic Game revealed Fortnite hit a new record in August with more than 78.3 million unique players. This is the highest number of players since the game launched. 

The figure includes all versions of the game, which is available on the Nintendo Switch, PlayStation 4, Xbox One, Windows PC, iOS, and Android.

Thanks GamesIndustry.


 A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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21 Comments
The Fury (on 22 September 2018)

Bet I still count when I logged in when it first went Free to play but never played a game. Remember, total players doesn't mean current players.

  • +3
Sixteenvolt420 (on 24 September 2018)

Never played it, never will.

  • 0
atoMsons (on 22 September 2018)

This game is boring af.. Don't see why the giant draw in it.

  • 0
Mystro-Sama (on 21 September 2018)

Contrary to what people believe this game is surprisingly deep gameplaywise and i'm glad that new ideas in gaming can still be commercially successful.

  • 0
Kerotan (on 21 September 2018)

Beast mode. Personally losing interest the last few months. The building takes away from it imo and makes it too easy not to die. People will build a sky scraper in 20 seconds and will do so if it means they get the higher ground. I'd rather just cut out the building bs and may the best man win. Looking forward to seeing what Battlefield can pull off.

  • 0
Zkuq Kerotan (on 22 September 2018)

I would imagine building is a pretty big part of why Fortnite is so successful. There are tons of other battle royale games without building, so it's not like you don't have a choice either.

  • 0
StriderKiwi (on 21 September 2018)

Not bad at all. Will be interesting to see how much of a difference all the other battle royale competitors (CoD, Battlefield, etc) will make starting next month.

  • 0
V-r0cK (on 21 September 2018)

That's a beast

  • 0
ResilientFighter (on 21 September 2018)

trash game

  • -5
Mystro-Sama ResilientFighter (on 21 September 2018)

You sound like every other edge lord that hates games because they're popular. Have you even tried it?

  • +3
ResilientFighter ResilientFighter (on 21 September 2018)

yeah sure im an edge lord because i do not like the most overrated game of all time made for children played by normies and twitch sheep pfff

  • -5
Mystro-Sama ResilientFighter (on 22 September 2018)

GTAV was streamed by everyone and played by kids too. Is that a trash game? Tell me more about how enlightened and wise you are.

  • 0
ResilientFighter ResilientFighter (on 22 September 2018)

you need some kleenex, snowflake?

  • -5
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Paatar shikamaru317 (on 21 September 2018)

Having a certain amount of monthly users is not the same as downloads. for Runescape, a lot of those accounts are secondary accounts. I’m pretty sure Fortnite has reached over 200m registered accounts. So that would overtake Runescape and WoW.

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Paatar shikamaru317 (on 21 September 2018)

Yeah idk where I got over 200m from.

EIther way, having over 50% of registered accounts play the game after all this time and it’s still growing is extremely impressive. Epic definitely did right with this game.

  • 0
blackwarryor shikamaru317 (on 22 September 2018)

Fortnite numbers are undeniably very impressive, and will surely be reaching the 100M milestone at the beginning of next year.
But still you cannot rank it with Gta V, Minecraft or WoW (even if it's a subscription system, it does count as a paid game). Comparison is only valid with free to play games, such as Angry Birds, Candy Crush Saga, Tetris and others. These games were able to reach several hundreds of millions of players "easily" and surely others
will do/already did , the same.
While for paid games, only Minecraft achieved the 100M, and maybe no other games will ever break the barrier.

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