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Year on Year Sales & Market Share Charts - June 2, 2018

Year on Year Sales & Market Share Charts - June 2, 2018 - Sales

by William D'Angelo , posted on 20 June 2018 / 3,522 Views

Here we see data representing the global sales through to consumers and change in sales performance of the four home consoles and four handhelds over comparable periods for 2015, 2016, 2017, and 2018.  Also shown is the market share for each of the consoles over the same periods.

Year to Date Sales Comparison (Same Periods Covered)



Market Share (Same Periods Covered)


2015 – (Week ending January 10 to June 6)

2016 – (Week ending January 9 to June 4)

2017 – (Week ending January 7 to June 3)

2018 – (Week ending January 6 to June 2)

Total Sales and Market Share for Each Year


"Year to date" sales for 2015, 2016, 2017, and 2018 sales are shown in series at the top of the table and then just below a comparison of 2018 versus 2017 and 2018 versus 2016 is displayed.  This provides an easy-to-view summary of all the data.


  • Xbox One – Up Year-on-Year 241,226 (13.6%)


  • Nintendo Switch - Up Year-on-Year 770,971 (21.0%)
  • Nintendo 3DS – Down Year-on-Year 540,003 (-28.7%)


  • PlayStation 4 – Down Year-on-Year 488,761 (-7.4%)
  • PlayStation Vita – Down Year-on-Year 308,147 (-70.4%)

 A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Mnementh (on 21 June 2018)

Vita is now clearly entering death-territory, 3DS following with some distance.

The 20% up for Switch is not enough to reach the projected 20M. Nintendo must build more momentum.

PS4 shows more and more that last year was the peak. But this year is still near peak-territory, so expect good hardware-sales, and excellent software sales. Around and after the peak-times software is sold in masses.

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