Zelda U Won't Use GamePad as It Disrupts Gameplay - NewsWilliam D'Angelo , posted on 16 June 2016 / 9,654 Views
The team behind The Legend of Zelda: Breath of the Wild experimented with using the GamePad screen, however, it eventually rejected incorporating GamePad features into the game.
"We realized that having something on the GamePad and looking back and forth between the TV screen and the GamePad actually disrupts the gameplay, and the concentration that the game player may be experiencing," said The Legend of Zelda: Breath of the Wild producer Eiji Aonuma.
"You have your car’s GPS system on your dash. If you had it down in your lap, you’re going to get into an accident!"
The game will also release on the NX and the two games are designed to play identically. This is a big reveal for the NX that it most likely won't have a touchscreen on the controller and it will feature standard buttons and analogue sticks.
"I’m not going to create something where the users are going to have a different experience," he added.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at firstname.lastname@example.org or on Twitter @TrunksWD.