America - Front
America - Back
Gearbox Software
Shooter
09/23/08 Ubisoft
(Add Date)
09/26/08 Ubisoft
Owners: | 9 | |
Favorite: | 0 | |
Tracked: | 0 | |
Wishlist: | 1 | |
Now Playing: | 0 | |
10th Jul 2009 | 1,680 views
First of all, lets get things straight. This is a lazy port of two Playstation 2 games and, as such, graphics are much below Wii's standards. It is not that bad in terms of textures and polygons, as this was a good looking PS2, but framerate take a hit quite often. Additionally, the AI is workable at best. Your squad members and enemy soliders will positioning badly from time to time but it is never too bad.
That said, the gameplay is pretty solid. Unlike most first person shooters, Brothers in Arms take the side of realism. No regenerating health and very unreliable aiming at distance. There is a strong emphasis in realistic small team combat tactics. You're suposed to divide your men in teams, each one with different objectives, usually suppressing fire and flanking.
The game also keeps in the side of history. Most, if not all, scenarios are based in real engagements and, despite some unavoidable repetitiveness, they work well providing challenge. Extras include real documents from the battle reports and a extensive catalogue of photographs, not only from the historical archive but also from a recent visit to the actual area during pre-production research for the game.
Voice over is much above average in videogames and do work in creating an emotional link to characters. The soundtrack is actually good, although it is blend to the background most of time. Sound effects are well done but I thought they could be better mixed into the game.
Controls are serviceable but not quite as good as Metroid Prime and other comparable first person shooters for the Wii. Grenade throwing is particullary bad and, as there are few customization options, I'll have to live with the presets.
Despite the limitations, Brothers in Arms: Double Time is a worthy game, especially considering its budget price. It does offer a different perspective from most shooters that might interest those looking for a more accurate depiction of World War II or for simulation of real squad tactics.
Total Sales |
0.00m
Japan |
0.11m
NA |
0.00m
Europe |
0.01m
Others |
0.13m
Total |
1 | n/a | 3,007 | n/a | 531 | 3,538 |
2 | n/a | 1,416 | n/a | 250 | 1,666 |
3 | n/a | 1,156 | n/a | 204 | 1,360 |
4 | n/a | 1,007 | n/a | 178 | 1,185 |
5 | n/a | 861 | n/a | 152 | 1,013 |
6 | n/a | 1,189 | n/a | 210 | 1,399 |
7 | n/a | 1,281 | n/a | 226 | 1,507 |
8 | n/a | 1,543 | n/a | 272 | 1,815 |
9 | n/a | 2,009 | n/a | 355 | 2,364 |
10 | n/a | 3,840 | n/a | 678 | 4,518 |
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naiyo
posted 03/04/2009, 06:37
I just got the game for $20 and i'm having a ball. The game could be a hell of a lot better but its fun and thats all you can get out of Wii games. So, if you want to have fun with a FPS and cheap, give it a try. Its something to do before the Conduit. Message | Report |
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arsenal009
posted 12/11/2008, 10:15
@trestres This is a port, i don't think it took much to develop, not sure they would need to sell too much to break-even. As for Ubicrap games bombing recently: Far Cry 2 Imagine: Teacher Petz: Dogz Fashion My Weight Loss Coach Brothers in Arms: Hell's Highway Puzzler Collection Sports Party My Fashion Studio have all done well. Granted games like Haze & Tom Clancy's EndWar have bombed, but a lot have made profit. Message | Report |
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