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America - Front

America - Back

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Developer

Bent Spoon Games

Genre

Misc

Release Dates

11/17/11 Unknown
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Summary

Summary:

Beneath the planet's surface, you have to cast aside your assumptions. Darkness is not your enemy, but Light's army is about to reduce your town to ash. In this 2D interactive narrative, take the role of Raven, an eleven year old girl, who learns that she is the key piece in stopping the inevitable destruction of her town. Now, she has to understand the unfolding events, struggle to solve the challenges facing her, and define herself through difficult choices that will have far-reaching consequences. As Raven, you will interact with multiple interesting characters, explore a beautiful fantasy world, make lasting decisions, learn Dark magic, and, if you are clever enough, gain infinite power.

Key features:

* Lots and lots of captivating dialog.
* Fascinating new fantasy world.
* Beautiful and unique art style.
* Multiple complex characters with dynamic personalities.
* Difficult choices that affect the story and the characters.
* Interesting and challenging discussion topics.
* Multiple endings based on your decisions.

Setting:

Set in Underfoot, a subterranean city inhabited by the Dark race, "Girl with a Heart" of is the story of Raven, an eleven-year-old girl separated from her parents during a vicious attack by the Light's army. As her city's last defenses slowly crumble and her sense of normalcy is stripped away, Raven learns that she plays a critical role in this global conflict due to her unusual, artificial heart. Now she must learn to harness her newly acquired power and make a series of choices that will have life-altering consequences beyond her little town.

Girl with a Heart of is an interactive narrative that progresses as Raven converses with the inhabitants of her multi-level city. During these conversations, the player is confronted with choices that influence other characters' reactions and determine the flow of the story. The "correct" choices are not always straightforward; decisions that seem good can actually be detrimental and players must use rationality and logic to succeed. The unfolding narrative is accompanied by stylized graphics that depict a world where darkness, not light, is the primary life source.

 

Bent Spoon Games

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