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Hitman (2016) for PlayStation 4 - Sales, Wiki, Release Dates, Review, Cheats, Walkthrough
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America - Front

America - Back

Review Scores

Ratings

   

Developer

Io Interactive

Genre

Action

Other Versions

XOne, PC

Release Dates

01/31/17 Square Enix
08/10/17 Square Enix
01/31/17 Square Enix

Community Stats

Owners: 6
Tracked: 1
Wishlist: 0
Now Playing: 1

Summary

Become the Master Assassin in an intense spy-thriller story. As Agent 47, you perform contract hits on powerful, high-profile targets in exotic locations around the world. Gameplay focuses on taking out targets in huge and intricate sandbox levels with complete freedom of approach. Where to go, when to strike and who to kill – it is all up to you.

HITMAN is an expanding and evolving world of assassination. The experience began with a Prologue and Paris location in March, continued with Episode 2: Sapienza in April, Episode 3: Marrakesh in May, the Summer Bonus Episode in July, Episode 4: Bangkok in August and Episode 5: Colorado in September. The season finale in Hokkaido, Japan arrived on October 31st.

HITMAN also features a major live component, which is made up of Elusive Targets, Escalation Contracts, Community-inspired Challenge Packs and Contracts Mode.

An Elusive Target is the closest thing to the Hitman fantasy that we’ve ever created. These targets will be custom-created characters that are added to existing locations and are only there for a limited time in real-time. You’ll only have one chance to take them down. If they escape, they are gone for good. If you kill them, that’s the way that you killed them. There are no do-overs and no second chances. When an Elusive Target leaves the game world (one way or another) they never return.

Escalation Mode is something else completely new for HITMAN and was created as a way to regularly provide a fresh challenge to players. You’ll need to master the location as well as the gameplay mechanics to complete a hit that will escalate in difficulty by adding new elements. This mode has a strong focus on having fun with the game mechanics and mixing them up. It’s more about being playful than realistic.

Contracts Mode returns from Hitman Absolution; Play-to-create, mark your own targets, choose how to kill them and compete against your friends. We will also pick the best of the bunch and put them in the Featured Contracts list so you’ve got something fresh to play whenever you load up the game.

Source: https://www.ioi.dk/hitman/

Latest Screenshots

Latest Updates

Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018
Screenshot Added Marth 22nd Sep 2018

Sales History

Total Sales
0.06m
Japan
0.21m
NA
0.36m
Europe
0.11m
Others
0.75m
Total
1 n/a n/a 5,376 893 6,269
2 n/a n/a 2,272 377 2,649
3 n/a n/a 2,820 468 3,288
4 n/a n/a 2,365 393 2,758
5 n/a n/a 1,941 322 2,263
6 n/a n/a 1,654 274 1,928
7 n/a n/a 1,717 285 2,002
8 n/a n/a 1,276 212 1,488
9 n/a n/a 1,909 317 2,226
10 n/a n/a 1,135 188 1,323

Opinion (4)

darkneal posted 11/03/2017, 09:16
The sales are seemingly low for a AAA title cause all us fans of this massive franchise already brought it a year ago digitally. (and waited patiently for each chapter to be released) VGChartz need to get digital sales included as now in 2017more than ever they aren't counting sometimes millions of missed official sales.
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greencactaur posted 02/03/2017, 09:13
O_O aren't these really bad sales for a game like this? O.O
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Machina posted 28/02/2017, 08:45
This coming week of figures will include the launch of the standard retail version, and that will effectively be its real first week.
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Machina posted 24/03/2016, 11:09
Note that these sales are for the boxed collector's edition. The standard version of the game hasn't released at retail yet, which is why the figures are very low.
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