Tomb Raider (2013)

Global Total as of 16th Apr 2016 (units): 0.58m
Platform: Xbox OneAlso on: PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4
Developer: Crystal Dynamics Genre: Action

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
01st February 2014122,138N/A22,138
08th February 201429,775-55.8%31,913
15th February 201435,287-45.9%37,200
22nd February 2014410,39696.6%47,596
01st March 201456,494-37.5%54,090
08th March 201462,884-55.6%56,974
15th March 201471,872-35.1%58,846
22nd March 201484,205124.6%63,051
29th March 201494,3603.7%67,411
05th April 2014104,341-0.4%71,752

USA Annual Summary (Units)

YearYearlyChangeTotal
2014162,948N/A162,948
2015136,632-16.1%299,580
20168,998-93.4%308,578

Comments

darkenergy (on 13 December 2015)
ROTTR surpassed this in 3 weeks, it will
surpass the 360 version in a year.
darkenergy (on 25 November 2015)
Rise of the Tomb Raider on the X1 will
likely outsell this by the time the
holidays are over, especially the ROTTR
bundle that is available in selected
retailers.
Mr Puggsly (on 21 November 2015)
@SlayerRondo - People keep looking at
sales, but the reason for exclusivity
was a money paid by MS.

I'm sure
Capcom wanted to make SFV a multiplat
game. But Sony gave them enough money
simply to stop Xbox owners from having
it.
SlayerRondo (on 07 November 2015)
The exclusivity deal did hurt the sales
of this game. look at timed exclusivity
deals in the past, the later version
always under performs by a significant
amount. Not to mention the appalling way
they announced the game BEFORE the
exclusivity was made public hyping the
PS4/PS3 fans up then dropping them down.

This PS4 version of the 2013 port
sold more than 2.5 copies for every one
sold on the Xbox One, numbers like that
should not be ignored.
Mr Puggsly (on 16 September 2015)
I'm guessing millions have this on X1
now, thanks to Games with Gold.
View all