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Okami
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Total Units
| North America: | 0.39m | 78.3% |
| + Europe: | 0.03m | 6.9% |
| + Japan: | 0.04m | 7.1% |
| + Rest of the World: | 0.04m | 7.7% |
| = Global | 0.50m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Okami | Capcom | North America | 15th April 2008 | Retail |
![]() | Okami | Capcom | Europe | 13th June 2008 | Retail |
![]() | Okami | Capcom | Japan | 15th October 2009 | Retail |
People
| Person | Role |
|---|---|
| Atsushi Inaba | Producer |
| Atsushi Mori | Lead Sound Design |
| Atsushi Mori | Lead Sound Designer |
| Dai Oba | Planner |
| Didier Malenfont | Executive Producer (Ready At Dawn Studios) |
| Eric Bailey | Translation |
| Francis Ishii | French Localization Tester & Translator |
| Hideki Kamiya | Director |
| Hiroki Kato | Planning Advisor |
| Hiroshi Shibata | Lead Planner |
| Hiroshi Yamaguchi | Composer |
| Joesuke Kaji | Planner |
| Kenichiro Yoshimura | Lead Character Designer |
| Kunihiko Tsuda | Lead Event Designer |
| Mari Shimazaki | Lead Character Designer |
| Masaaki Yamada | Planning Advisor |
| Masami Ueda | Composer |
| Maxx Marshall | Art (Ready At Dawn Studios) |
| Michael Bluhm | German Localization Tester & Translator |
| Miho Sakamoto | Interface |
| Naoki Katakai | Lead Art Designer |
| Rei Kondou | Composer |
| Ryuta Takahashi | Lead Programmer |
| Sawaki Takeyasu | Lead Character Designer |
| Takuo Yamamoto | Visual Effetcs |
| Takuo Yamamoto | Visual Effects |
| Tomoharu Fujii | Planning Advisor |
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Comments
| Matt_182 (on 07 May 2012) Okami deserves to have sold much more than what it did. This game is amazing. | |
| man-bear-pig (on 05 February 2012) Who would've thought, eh? | |
| man-bear-pig (on 05 February 2012) So this is where Montana hatchets avi comes from! | |
| Venox2008 (on 14 January 2012) I am little glad glad that at least it outsold PS2 version more than twice, but still it's not enough for such a great and beutiful game like this | |
| Faxanadu (on 01 January 2012) 20k? Oh please. | |
| Faxanadu (on 19 October 2011) what is so hard about tracking European sales on this game? | |
| View all | |




